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DZComposer
08-16-2005, 02:12 AM
The old Music Previews thread is full of dead links to music that will not be used in the game. Therefore, it is time for a new Music Preview thread.

I have re-started the score for the game. The others were written before the beginning of the story was even finalized. It turned out that they will no longer work.

Anyhows, on to the first preview of this new thread:

This might be the main menu music:

http://www.classicalhorn.com/betamusic/shadowspub001.mp3 (40 sec clip)

AqueousShadow
08-16-2005, 03:49 AM
It sounds like rocker-status orchestra :lol: Good though.

Anubis
09-29-2005, 09:03 PM
It says (www.classicalhorn.com could not be found. Please check the name and try again) MMMMUUUUUUUSSSSSSSTTTTT DDDDDEEEEESSSSSTTTTTRRRRRRROOOOOIIIYYY
crrrrttt bleowwww..............Sir, we've lost contact with lunar controll!

DZComposer
09-29-2005, 09:40 PM
CHS was down? O.o I didn't notice. It's up now, BTW.

Anubis
10-03-2005, 08:55 PM
It suits something like starfox quite well. Its decent, and its WAAAYY better than that "happy-all-joyfull" music that starfox assault has.

BlackWolf87
11-06-2005, 10:23 PM
Mabye it could be used just before you go into battle, or a Cornerian fleet is about to get into a battle with an enemy fleet. (ME LIKEY DA MUSIC)

DZComposer
11-07-2005, 02:32 AM
Keep an eye out for a sample of the first mission BGM this week. :naughty:

DZComposer
11-26-2005, 04:48 AM
I know I'm a little late, but here:

http://www.classicalhorn.com/betamusic/projectstuff/sam001.mp3 Enjoy ^_^

BEHOLD!

http://www.classicalhorn.com/images/shadoworch2.jpg
My cues (excluding this one) will now use the power of Kontakt 2!

I was doing it this way:
http://www.classicalhorn.com/images/shadoworch.jpg

Flamewave
11-26-2005, 11:59 PM
Garritan Ambience = <3

For the record.

DZComposer
11-27-2005, 06:13 AM
The original Ambience is availible for free: http://www.smartelectronix.com/~magnus/

The only difference between the demo and the full is a little popup that says "Please Donate."

Though I must say, Kontakt's impulse reverb sampler is yummy! ^_^

I REALLY like Kontakt! The humanization script pretty much eliminates the "machine-gun effect" while also making it sound a little more realistic.

BlackWolf87
11-28-2005, 07:31 PM
Sounds great! Have you ever tryed out for being a DJ( for a second job? They get payed real good money, even if they do suck, and you would be amazing! )

Flamewave
11-28-2005, 11:35 PM
Sounds great! Have you ever tryed out for being a DJ( for a second job? They get payed real good money, even if they do suck, and you would be amazing! )

DJing is completely different from composing and arranging.


DZ: I just realized... did you name your drives Fox, Slippy and Falco? XD Awesome.

AqueousShadow
11-29-2005, 01:08 AM
DZ: I just realized... did you name your drives Fox, Slippy and Falco? XD Awesome.

:lol: :lol: :lol: :lol: :lol: :lol: :lol:

Good one :yes:

DZComposer
11-29-2005, 05:23 AM
The Computer's name is Arwing, and Yes, I named each of the 4 partitions (I only have 2 physical HDDs) after a member of Star Fox:

C: Fox
D: Slippy
E: Falco
H: Krystal

I had a 5th (Ironically named Peppy), but it died. :(

Prior to that incident it was:

C: Fox
D: Peppy
E: Falco
H: Slippy
I: Krystal

(H and I were added after the computer was built. F & G were optical drives)

My Laptop is Wolfen. It has 1 HDD with 1 partition:

C: Wolf

I plan to eventually build a dual Opteron 64 box with 4-8 gigs of RAM for my sampling. I'm pushing this Athlon 64 and 1.5 gigs to the limit with this stuff. I'll run the sequencers on Arwing still and this new beast will be a dedicated sampler. But that's a ways off, I've got some saving up to do. ;)

Taristin
11-29-2005, 06:17 AM
Heh. My Laptop is Subach, and the HDD is Innes... >..>

My desktop is Mekhu, but the HDD is Barracuda and Caviar. :/

BlackWolf87
12-03-2005, 01:57 PM
...what?

Axem
12-03-2005, 03:28 PM
If you're not too familiar with FreeSpace, then you'd probably wouldn't get it.

The best I can give is my computer is named Yggdrasil. (Go Norse legends!)

DaBrain
12-03-2005, 03:34 PM
My computer is named "DaBrain".... but I guess you won't find that very funny... :nervous:

Flamewave
12-03-2005, 10:19 PM
My AMD is named Wastelands and the Dell is named Magnum.


And yeah, a dual opteron system would rock. ... I need money. XP

DZComposer
12-03-2005, 10:41 PM
My computer is named "DaBrain".... but I guess you won't find that very funny... :nervous:

The question is, are you named after your computer, or is it the other way around?

Blink
05-24-2006, 11:53 PM
It's Indiana Jones all over again!

Anyways, great work DZ, I really like how the first one is a mix of what sounds like the Adventures style and the SF64 storytelling song. The second one though, that's just a blast. I could gobble up the whole song for days on end if you gave me the finished version. xD It just seems from the SoL video that SoL is slower paced than the music itself. o_O Does it work well from what you've tested so far of using it ingame?

DaBrain
05-25-2006, 08:21 AM
Yeah, for a long time the music progress was incredible fast. So we got a lot of tracks already, but the rest of the content has catched up the music by now I think.

DZComposer
05-25-2006, 08:46 PM
Some of that older stuff is going to be rewritten, though. The problem with getting music out faster than the other stuff is that in the end the music may not fit right.

DaBrain
05-25-2006, 08:58 PM
Good point. Well, with our new concept artists we should get some 'feeling' for new locations before the actual content is done.

dragonmilk908
10-13-2006, 04:04 AM
I get the 'page not found' message when i click the url. y?

DaBrain
10-13-2006, 10:28 PM
The thread is old... the file was probaly taken down.

I'll see if I can find it somewhere. Or maybe DZ can upload it again.

France Hopper
11-29-2006, 03:55 AM
little hard core nameing on your computer and what your tring to do to it, don't you think. Also, got any music for SOL on the new CS site seeign as you're no longer calling your company Classical Horn anymore... Any other way to find it would also be welcome.

--
France Hopper
-"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! THAT DID NOT JUST HAPPEN!"

takashi
12-19-2006, 02:37 AM
sounds of lylat? i cant find the music!

Devestator
01-17-2007, 03:39 PM
Yeah, the page is a 404 now. Think they moved to a new domain. :mad2:

Since we were on the topic, my computer is named HAL. ;)

takashi
01-17-2007, 07:29 PM
mines idioticaly named bill.

*bill gets a virus*

*i fix the virus*

bill! your okay!

heheh...

DZComposer
01-20-2007, 05:39 AM
None of those files survived the move to my new domain.

The reason I didn't re-upload them is that I don't think those cues will be used anymore, for several reasons, not the least of which being changes in missions and story since that time. Also add in changes to my MIDI set up and my new orchestra library meaning it would be just as much work to move those over as it would be to write new stuff.

takashi
01-20-2007, 05:51 AM
so... back to talking game music. will the sector Y and area 6 bgm's make it, even if remixed?

Flamewave
01-20-2007, 08:08 AM
I'm willing to bet that most of the music will. :P

takashi
01-21-2007, 04:52 AM
i bet 10 user made missions the area 6 music will make it to the final release. now i have something to do over the next...uhhh... year.

DZComposer
01-21-2007, 04:06 PM
Some BGMs will make an appearance, though I think some of that music is starting to get stale after 3 games, so there will be many original tracks as well.

Though I do like those two, so I may use them if they fit the story.

Mr.SmileyFace
01-21-2007, 09:34 PM
Well even though some of the old stuff didnt survive, i browsed and saw that you had a remix of the starwolf theme from starfox2! I gotta say, thats an excellent remix, and was wondering if you plan to use that one (the starfox 2 version) instead of the starfox64 version (or more or less the current one) in shadows of lylat. Its a great theme (ive heard the original) and i personally prefer that one to the 64 one theyre using now.

takashi
01-23-2007, 05:52 AM
but the sf2 one leaves no pause for the "CANT LET YO DO THAT STAR FOX" line. nor any other classii voice clips that you download onto your computer just to upload them to a ipod and play into your unsuspecting friends ear.

i say the star fox 64 one is better.

Mr.SmileyFace
01-24-2007, 02:23 AM
...what are you talking about, the long stretch in the beginning (DZComposers version and the original) has enough room for that line (or any good intro line), you just gotta make the voice louder to hear it.

DZComposer
01-24-2007, 04:11 AM
This isn't from Shadows, but I sense that you guys want to hear some new stuff, so here is a WIP of one of my "concert" arrangements:

http://www.corneriasound.com/betamusic/gclrsam002.mp3

It's the Game Clear BGM from the SNES Star Fox. There isn't an ending yet. ;)

Also, this is using my new primary library, the EWQLSO Gold Pro XP, which is awesome, especially when I get to those battle BGMs. :naughty:

takashi
01-24-2007, 04:42 AM
can one say fast paced music on mainly wind instruments? :nod:

Syphe D. Mar
01-25-2007, 03:41 AM
Woah... nice... sounds like the ending is near completed though.

Also, the official Star Wolf theme is gonna go? That's my favorite theme song... :(

takashi
01-25-2007, 04:07 AM
how about the starfox 2 title screen music?

Mr.SmileyFace
01-25-2007, 04:24 AM
Hes probably gonna attack us from all these suggestions, lol. I wish i knew more about the project to make my suggestion, but maybe both S.W. themes could be used. Like have one for a normal starwolf battle, and the other for a more intense one (like when you fought the wolfen II's in 64). Then again, for all we know, the one they use could be an original one (i apologize before hand if it was already mentioned).

Blink
01-25-2007, 04:35 AM
how about the starfox 2 title screen music?

That's actually one I'd pay to hear remixed. Not a sizeable amount, :P but I'd still pay to hear it. I really love that song, I find it to be very iconic of Star Fox, moreso than most of their theme songs. It's epic, but also has a taste of techno, and it's very, very recognizable/memorable.

But, I think I'd rather see SoL's soundtrack done first. ;)

DZComposer
01-25-2007, 05:31 AM
Also, the official Star Wolf theme is gonna go? That's my favorite theme song... :(

I never said that! As it is currently planned, there will be 2 Star Wolf themes. One will likely be just a remix of the SF64 one, likely done by Flamewave. The other will have original stuff in it, but will still be based around the SW theme melody. That one will probably be mine.

Part of the reason is that both of us wanted to arrange it for this project, but there is a story reason too...

To make up for the misunderstanding, I'll post an older sketch and a forever unfinished arrangement of that theme.

http://www.corneriasound.com/betamusic/wolf4.mp3 <- The unfinished planned sequel to Star Wolf Presto con Fuoco 3.

http://www.corneriasound.com/betamusic/swolfbattle002.mp3 <-- The sketch, for a broadway-style big band.

bud
01-25-2007, 10:14 PM
I love the star wolf remix its awsome, then again i'm a sap for any kind of symphonic music

takashi
01-26-2007, 12:06 AM
took me half an hour to download the small file of 4 mb... wow. the silent slow part isnt exactly good for battle though.

DZComposer
01-26-2007, 01:35 AM
No no, that is NOT a battle BGM. It is just an arrangement that I had started for OCR that I never finished.

takashi
01-26-2007, 02:20 AM
although mercinerios.... if you loop right to the point after the intro when its abou to reach the slow part... you have a perfect battle BGM.

Blink
01-26-2007, 02:37 AM
Takashi, he's not using either of those. :P

Both sound nice DZ, but yeah, they definitely sound aged compared to your latest works, though I'm guessing that's because they weren't completed.

Mr.SmileyFace
01-26-2007, 03:56 AM
Reason i suggested using the star wolf 2 (which IS mercenerios de lobo) theme as the...theme, its just perfect for it. Id love you forever if you used it somehow :D

Mr.SmileyFace
01-26-2007, 04:27 AM
Then again...HOLY CRAP that starwolf Presto con Fuoco is ALSO amazing (just listened to it...yay dial up)...geeze...whyd you have to do so good on both of them...

takashi
01-27-2007, 04:13 AM
were on edit nutton policy unless its a model, song, or any contribution you spent a considerable amount of time on.

both songs are paced to an all range battle anyway. so who cares?

*fans of both versions pummle me*

Syphe D. Mar
01-28-2007, 01:54 AM
I never said that! As it is currently planned, there will be 2 Star Wolf themes. One will likely be just a remix of the SF64 one, likely done by Flamewave. The other will have original stuff in it, but will still be based around the SW theme melody. That one will probably be mine.


Sorry about that. I saw someone post about replacement and forgot that it didn't come from you. :o

Part of the reason is that both of us wanted to arrange it for this project, but there is a story reason too...

To make up for the misunderstanding, I'll post an older sketch and a forever unfinished arrangement of that theme.

Thanks, even though it's all my fault for the assumption.

http://www.corneriasound.com/betamusic/wolf4.mp3 <- The unfinished planned sequel to Star Wolf Presto con Fuoco 3.

HOLY HECK! :eek2: :eek: Beautiful...:sigh: Too bad it's not gonna be this. Hope Flamewave does just as good. The "howl" here sounds more like a whale song. Eerie-yet-pretty. If it's ever finish, don't replace it, please. Just add a howl.

http://www.corneriasound.com/betamusic/swolfbattle002.mp3 <-- The sketch, for a broadway-style big band.

This one's not bad, but it doesn't compare to the one above.

takashi
01-28-2007, 09:59 PM
i never heard a howl.

DZComposer
01-29-2007, 12:01 AM
This is the current menu music. I will probably redo it for the demo using my current soundset and changing a couple of things that I don't like instrumentation wise.

http://www.corneriasound.com/betamusic/shadows/newmenu002.mp3

Syphe D. Mar
01-29-2007, 12:41 AM
i never heard a howl.

About that... it's VERY faint. I only heard it easily the first time, and when I tried listening to it by replaying, I lost it a few times, but it's there. EDIT: Nevermind. I can still hear it. The most obvious is when you hear something like a wind blowing or a whale singing. It's near the beginning and ends in the middle (as far as I can tell). It's still very faint, and I have problem tracing it.

@DZComposer: The song doesn't remind me of space and doesn't have a nostalgic factor, but still good. Sounds like a preparation for a large-scale invasion (in other words, Menu Screen).

Blink
01-29-2007, 03:03 AM
Whoa! DZ, I think you're the first composer I've heard do a Star Fox song that sounds ANYTHING like something outta Adventures. I'm not sure if that was intentional, but it really does sound like it would fit right into Star Fox Adventure's soundtrack. ...maybe it's just that it's really good, and not too fast. xD

Still, I'm quite pleased to hear something so diverse. That's really cool!

DZComposer
01-29-2007, 10:21 PM
About that... it's VERY faint. I only heard it easily the first time, and when I tried listening to it by replaying, I lost it a few times, but it's there. EDIT: Nevermind. I can still hear it. The most obvious is when you hear something like a wind blowing or a whale singing. It's near the beginning and ends in the middle (as far as I can tell). It's still very faint, and I have problem tracing it.

I used no howl sounds at all. The entire piece is just orchestra. Nothing else.

If you give me a specific timestamp, I can tell you what you are really hearing there. I think you might actually be hearing a F Horn or clarinet.

Syphe D. Mar
01-29-2007, 11:55 PM
Woah, even cooler. An unintentional howl. I thought you made your piece sound like that on purpose. Sadly, I can't track the sound anymore. :(

00:46 has a "wail".
01:07 has a whale-like howl.

takashi
01-30-2007, 04:02 AM
do you live by wolves or the sea? maybe its just the wind or your conputer's speaker going kaput. that or what DZ said.

Syphe D. Mar
01-30-2007, 04:14 AM
No, I don't. The closest things are dogs and coyotes. But did you check the following:

00:46 has a "wail".
01:07 has a whale-like howl.

I know I'm not crazy. I hear it everytime I'm at these two parts loudest. And I remembered tracing them too, so they do exist.

DZComposer
01-31-2007, 02:23 PM
There is a soft gong hit at :46. That's about the only think I think you're hearing there, though the gong has a deep voice so I'm not sure if that's what you are hearing there. It also could be the tail of the reverb from the previous chord.

At 1:07, there are some short Horn chords. Perhaps the reverb tails on them are what you are hearing there.

Syphe D. Mar
02-01-2007, 01:10 AM
Not sure, but all the "howls" sound like wind instruments and buried by the melody. It's soft too. But maybe it is what you said it is.

takashi
02-01-2007, 01:28 AM
i guess your computer plays certain sounds louder. did you check the advanced volume settings? mess around and see if you can make that part louder.

Syphe D. Mar
02-01-2007, 02:00 AM
It doesn't form the "howls" when that happens. Guess it has to blend...

takashi
02-01-2007, 03:25 AM
then it has to be more than one instrument sounding. gotta be a flute-clrinet mix or something like that.....

bud
02-01-2007, 01:03 PM
DZComposer at the beginning of 'Chaos so dense, Light can't escape it', is that a Basson playing in the background?

DZComposer
02-01-2007, 02:29 PM
It's a Contrabassoon, AKA Double Bassoon.

bud
02-01-2007, 09:15 PM
I though it sounded a little low for a bassoon, I wish I could play one, my school can't afford one of the things though so I just play a Bassoon.

Flamewave
02-05-2007, 06:48 AM
I'm going to be mean and post a 'preview' (http://www.deathwinds.com/Hosted/Flamewave/preview1.jpg). :P

DZComposer
02-05-2007, 10:25 PM
Hmm... I like that idea...

I think from now on, ALL of my previews will be Cubase screenshots! :naughty:

Only joking... :nervous:

Ah, I notice you got EWQLSO SIlver now. That means our orchestral stuff will sound more alike (I use Gold Pro XP)! Yay for consistency!

takashi
02-07-2007, 04:20 AM
i never knew making music was so complex...you must have to go to a special school for that.

DZComposer
02-07-2007, 05:08 AM
It just looks complicated. It really isn't once you get the basic idea of how sequencers work.

Knowledge of at least basic music theory helps too.

I'll put up a Cubase screen here:

http://www.corneriasound.com/images/cubase1.jpg

Sorry about the compression. I overdid it a little.

Anyhow, that is actually my current OCR piece, not for Shadows, but it is Star Fox related! :p

I don't work with my screen like that, as it would be impossible, but it works for demonstration.

Anywho, Sequencers (From a MIDI standpoint, Cubase and FL can both deal with pure audio too) basically work like this:

1. A tempo is set using the tempo track. Tempos can be changed during the middle of a song as well. You can see the tempo track in the screenshot.

2. MIDI Tracks are created that contain instructions for the sound generator. In fact, that's all MIDI is. No sound is stored in a .mid file. MIDI is just like sheet music for electronic/computer-based instruments. All of the composing is done in the MIDI tracks, usually using data recorded from a MIDI keyboard or drawn in in the piano roll.

I personally step enter notes with a keyboard and then fine tune their lengths and add special instructions with the piano roll. You can see the MIDI tracks in the screenshot. They're the colored ones. I pointed out the piano roll on the screenshot as well.

3. The MIDI data is passed on, in this case, to a sound generator, which in this case is Kontakt 2. Kontakt 2 takes the MIDI data and plays it accordingly using sample sets loaded into it beforehand. That can be taxing on your RAM. My music machine packs 4 gigs.

Kontakt's output is sent to audio tracks (also visible on the screenshot)

4. The audio tracks are mixed, in my case both software and hardware mixers are used. No room to show mixers.

5. Effects are added. The samples I used were recorded in a concert hall, so I don't need to mess with that, save for a few percussion sounds that I added reverb to with an external hardware effects unit.

That signal is then recorded and mastered.

You can notice that Cubase doesn't really have any eyecandy like Fruity Loops does.

Most people consider Fruity Loops to be a hobbyist's sequencer, even though it is just as capable as Cubase. I hated Fruity's UI, though. Cubase is more my style.

Cubase was designed for professionals, and it's name ranks up there with Logic, Reason, and Sonar.

In fact, accourding to an interview, David Wise scored Star Fox Adventures entirely in Cubase SX2.

takashi
02-07-2007, 05:43 AM
what is basic music theory?

DZComposer
02-07-2007, 06:10 AM
I edited my previous post to explain sequencers a little.

Music Theory is, lessee how to put this into words....

I can't think of it, so I'll quote Wikipedia:

"Music Theory is a field of study that investigates the nature or mechanics of music."..."In a more general sense, music theory also often distills and analyzes the elements of music – rhythm, harmony, melody, structure, and texture."

http://en.wikipedia.org/wiki/Music_theory

That explains it better than I ever could. I may be a composer, but a music teacher I am not.

takashi
02-07-2007, 07:04 PM
i'll give it a try with some freeware music maker...maybe i'll remix the original zelda song.

Ozymandias
06-12-2007, 01:51 AM
Looked back at your Star Wolf themes, DZ, and let me say that they are great. Still, I wish I could find your Presto con Fuoco 3. Well, I can, but I need a credit card to download from the site... (Does that mean DZ needs to sue someone?) Normally I don't say this about a game, but I'm looking forward to the music just as much as the game itself. Hell, I've never said that! Way to go, keep up the good work.

DZComposer
06-12-2007, 02:36 PM
Give me that URL, please. Nobody should be making money off of that work, myself included. It was unofficial and if they are doing so, they are not only stepping on me, but they are stepping on Nintendo too.

Ozymandias
06-12-2007, 02:38 PM
Give me that URL, please. Nobody should be making money off of that work, myself included. It was unofficial and if they are doing so, they are not only stepping on me, but they are stepping on Nintendo too.
Well, the thing is, I can't really find it anymore. I ran into this months ago, and since I wasn't able to download the song, pretty much just gave up all hope of finding it. This was about the time you transitioned from Classical Horn to Corneria Sound. Ironically, the day I found Classical Horn was the last day you had it up. Eh, back on topic... I think it was some sort of large MP3 site. You know, for people with money and iPods who've got nothing better to do than load the things with thousands of songs. I'll try to locate the site again, though.

Edit: Yeah, they were also making money off of official Star Fox music, too. I think it was some kind of Star Wolf collection they had there, I can't remember.

Second Edit: Found it. I think so. Lemme see if they're asking for credit card information, then I'll know if it's the site. Heh, I'm an expert with Google.

Third Edit: Okay, I'm certain this is the site. Basically, you have to download a trial version of a program for free just to get a clip of the song. Then you have to buy the full version to actually download the full song. It seems they have a few of your songs up there, DZ. Yeah, on this one page alone, I'm seeing 13 of what I assume to be your songs. I know these Star Wolf songs are yours (Presto con Fuoco 2 and Revenge of Star Wolf) but these others I'm not sure of (a Yoshi's Island remix, and what looks to be two original pieces). So, here's the page I'm looking at. http://ypsuamp3.awardspace.com/dz.htm

Just another thing, I LOVED your Revenge of Star Wolf piece. Absolutely brilliant.

Yet Another Edit: I'm not surprised they nabbed your song, really. It seems they use programs that comb the Internet for MP3 files and just add them all to their database. Whew, I'm sure you're gonna have fun getting legal on them.

takashi
06-12-2007, 06:32 PM
sue them for $1,000,000.50

Ozymandias
06-12-2007, 06:57 PM
I'm more interested in the Presto con Fuoco 2 and Revenge of Star Wolf. DZ can have the million dollars and fifty cents.

DZComposer
06-13-2007, 12:05 AM
There's nothing I can do about this one. It's obviously in a country where copyright laws are very lax, else the RIAA would have gotten these guys already (and they could deal a lot more damage than Nintendo or I could).

Also, it looks like it is just a link aggregator. It is likely that the DL link for that song just points to classicalhorn.com.

I can't find anything about needing a credit card, and it claims that their program is free. I do not trust this site, however, so I am not going to download that program to find out if it asks for money.

Thanks for the heads-up, though.

takashi
06-13-2007, 01:55 AM
last time i downloaded anything similar to that, about 7 trojan-horse downloader found their way to my system32 folder.

Ozymandias
06-13-2007, 03:25 AM
last time i downloaded anything similar to that, about 7 trojan-horse downloader found their way to my system32 folder.
Then it's probably not a good thing that I downloaded the trial software... Bah, not my problem. My computer's already got some memory thing screwing up. Everything of importance to me isn't on my computer, well, besides my SF2 ROM. Hm... Need to back that sometime, like, right now, before my computer explodes.

DZ, look a bit closely at the site. They say that the full program you need is about 30$ US. But, if it's located in another country, then I guess you really can't do anything about it. Damn our lack of complete global unity! We are the laughing stock of the universe! Every civilized planet is completely modernized, except ours! Hell, I'm sure Tatooine has a more unified global government than we do. And they're run by crime lords! *cough*not much different from most world leaders*cough*

Edit: Takashi, you do have a point. When there's nothing to discuss, things tend to get off topic. I mean, WAY off topic.

Second Edit: It's a site located in Hungary. From my quick research, it seems Hungary has pretty extensive copyright laws. Well, they last a long time, I know that. Someone's work is protected for 120 years after their death. DZ, you're not a zombie, are you? None of you have ever heard of Kojo Kondo being a zombie either, right? No, didn't think so.

Third Edit: Hungary also has something similar to the RIAA. Hm... But I'm not going to read into this any more. It's a bit out of my understanding, all this copyright stuff.

DZComposer
07-22-2007, 10:06 PM
I'm going to let you guys have a glimpse at how my works develop. I will be posting several WIPs of the Star Fox 64 Theme arrangement that I am doing for use in Shadows.

I am going to do three of four theme arrangements. This one, one from the SNES version, the "victory" theme from Star Fox 64, and possibly the theme from Star Fox 2. These themes are likely to be cut up if used in-game.

Keep in mind that these are a work in progress and are not representative of the final musical score in Shadows until I post the final version.

Here's the first one. I will add some more percussion and perhaps some more strings in this section. The theme will also be longer eventually. Please ignore the little "pops" near the beginning and the end. I recently moved and there has since been a bug in my audio system that I have not yet found.

http://www.corneriasound.com/betamusic/theme1-01.mp3

NOTE: While the WIPs will be encoded in MP3 format, the finals will be encoded in OGG format (Vorbis Codec) for game use. There will likely not be MP3 versions of the finals unless some kind of official soundtrack is put together. OGG Vorbis is a superior format to MP3 anyway.

OGG is a F/OSS audio format, so finding a player for your OS shouln't be difficult.

Some OGG Players:
Windows - Winamp ( http://www.winamp.com )
Linux/Unix/BSD - Amarok ( Should be bundled with KDE, but: http://amarok.kde.org/ )
OSX - XiphQT [QuickTime component] ( http://www.xiph.org/quicktime/ )

More information about OGG formats: http://www.xiph.org/

AqueousShadow
07-22-2007, 11:31 PM
I like the parts for the woodwinds :)

Does this new piece put EWQL to use?

DZComposer
07-23-2007, 12:20 AM
Yes, I used EWQL for it. EWQL will be the primary library I use for Shadows at this point.

I'm still trying to figure out how to get the brass to sound like they do in the product demos. That was one of the reasons I bought this library so it's a wee bit annoying that I haven't been able to get that sound out of it.

I kind of tried to do a middle ground between the style from SF64 and the style of SFAs with this.

Vertigo
07-23-2007, 04:26 PM
Music is Fan-dan-tastic

thats all...

Syphe D. Mar
07-25-2007, 04:53 AM
It's... unbelievable.

Scourge of Ages
08-07-2007, 08:02 AM
I was about to suggest that DZ raid Overclocked Remix (http://ocremix.org/) for some free music.
When browsing the selection of Star Fox pieces, I discovered that DZ himself had done two out of seven total.

I thought it was funny anyway.

Ozymandias
08-13-2007, 03:10 PM
It's a real shame DZ never posted his other work on OC Remix. Then maybe I could enjoy Presto con Fuoco 3. DZ, are you wanting a career as a video game music composer?

DZComposer
08-14-2007, 01:05 AM
PcF 3 would have never passed the judges.

I would love to do film or game score professionally, but making it in that business is hard. Especially if you come from a small town in Texas. It's not what you know, it's who you know.

So, professionally, I'm in IT.

Ozymandias
08-15-2007, 09:21 PM
PcF 3 would have never passed the judges.
I thought it was pretty good.

I would love to do film or game score professionally, but making it in that business is hard. Especially if you come from a small town in Texas. It's not what you know, it's who you know.
I'll probably run into a similar problem. Nobody's gonna want a game designer from Kansas. I mean, what with us all being dirt farmers, and stuff.

Flamewave
08-16-2007, 05:22 AM
I thought it was pretty good.

Good or not, it doesn't fit their guidelines.



And it's true that it's not what you know, it's who you know. Though the internet is great for that - the more mods you work on, the more your name gets out there. It's a good way to get your foot in the door, and the experience really helps.

Blink
08-16-2007, 07:37 AM
Actually, it's really who you know AND what you know. If you can express your abilities and your knowledge at a game industry event, like GDC, you shouldn't have a hard time getting in at all.

Ozymandias
08-23-2007, 01:17 AM
Good or not, it doesn't fit their guidelines.
I guess they have really strict guidelines, then.

And it's true that it's not what you know, it's who you know. Though the internet is great for that - the more mods you work on, the more your name gets out there. It's a good way to get your foot in the door, and the experience really helps.
Well, there's also a college called Digipen up in Washington state. I think it's right next to either the Nintendo of America headquarters or Microsoft. Either way, people who study game design there are very likely to get a job in game design right after college.

I'm not sure if there's going to be any here, but if someone is a long-time fan of DZ's work and has Presto con Fuoco 3, could you host it and post a link to it?

Fox_McCloud3232
10-13-2007, 08:49 PM
O_O that themesong was the most beautifullest thing i have ever heard! (add some of the drumming just like in assault) :)

DZComposer
11-04-2007, 01:06 AM
I guess I'll be nice and throw you guys a bone.

This is part of a WIP BGM. This section of the piece is about 60% complete. I still have to add strings, woodwinds, and percussion.

http://www.corneriasound.com/betamusic/shad_sample001.mp3

Syphe D. Mar
11-04-2007, 02:44 AM
Vs. Mode? Haven't heard this for a long time. :yes: :yes: :yes:

DZComposer
11-25-2007, 03:19 AM
Here is an update on the SF64 theme. Not much new in terms of length, but hey this will only be around 2:00 when finished, so it's close in terms of hashing out parts.

EDIT: forgot the link.... http://www.corneriasound.com/betamusic/theme1-02.mp3

At 1:00, I need to add more parts and do some things to make the dynamic transition to the climax. 1:15, which is the climax of the piece, needs some balance correction. Sadly, it seems that some of it is getting buried in the reverb release tails that were sampled in EWSQL. Removing them is no easy task.

Fox_McCloud3232
11-30-2007, 06:36 PM
Nice to know that SOMEONES on the job!

Jonathan_S47
12-01-2007, 05:55 PM
And just what do you mean by that? Just because there is little activity in the public forum doesn’t mean we aren’t working on it.

DZComposer
12-03-2007, 02:15 PM
Nice to know that SOMEONES on the job!

What an irresponsible thing to say. Everyone is still working on it. Remember, only things that are deemed ready for the public to see are being posted.

These kinds of posts make at least me want to stop showing previews until release.

Fox_McCloud3232
12-04-2007, 06:59 AM
O_O ........................... whoa! i mustve been tired when i Said that! sorry!

Scourge of Ages
04-24-2008, 04:37 AM
Hey, reading some of the other, newer thread reminded me of something:
I subscribed to Nintendo Power for a year, and with my very first issue there was a CD. It was an audio CD of many of the themes from Smash Brothers Melee re-arranged and played by a live orchestra. I think it was the Tokyo Symphony Orchestra or something. Anyway, there are the Planet Corneria and Planet Venom pieces on there.
If you think they could be helpful and safe, tell me how to upload something like an MP3.

DZComposer
04-24-2008, 02:20 PM
Thanks, but I already have it. And it wasn't the TSO, which to my knowledge hasn't done any Nintendo albums. It wasn't the Tokyo Phil (they did the 5 OGC albums). It was New Japan Phil, who I think also did some work for SSBB.

Tokyo New City Orchestra did SFAs.

Scourge of Ages
04-25-2008, 07:19 AM
ok then :)

Jesse TV
05-09-2008, 01:14 AM
First, OC, TSO, WTF? You got me confused.

Second, None of the music links work. NONE. You guys say, "Ooh, cool...," all I say is @#$%! Oh, and don't forget his pals @#%%#$@, @$%@(&)@, @)%$@(%@*, and @#%)&)%&*@)$*@*%*@%#$!!!!!. Then I take a lifesaving breath. (Screaming takes more air than you think it does.)

Jonathan_S47
05-09-2008, 02:22 AM
If you bothered to check the posting dates you would realize that those links are very OLD. DZ has since changed the domain name of his site. Now I would like to politely ask you to drop this kind of behavior in any future post you make. Whining like this speaks very poorly of you and makes it more likely for you to get banned.

Jesse TV
05-10-2008, 04:59 AM
Sorry 'bout that, but I know. Even the most recent ones don't work though. All I get is a white screen. I gotta say though, they sound like they are good songs by how people are reacting. Y'know, you could just attach it to an image in a movie file and YouTube it. Obviously quality will be diminished, but, well, uh..... (I never was albe to finish a post.)

Brockenstein
05-10-2008, 06:59 PM
Y'know, you could just attach it to an image in a movie file and YouTube it.

Or you could just go to his website and check it out... also if you are getting just a white screen and not able to play anything maybe you don't have a plug in to play MP3s installed in your browser.

Since you obviously are having problems I will direct you to his site via this link (http://www.corneriasound.com/). Now all you have to do is hope you have a flash plug in and go click on the top menu to see original and remixes. Then be able to click on the play button for the song you want to listen to.

Next time you actually want to see or hear a preview or want ANYTHING from ANYONE ask very very very nicely say please then say thank you. Don't be jerk like you have been in this thread.

Jesse TV
05-11-2008, 07:03 PM
I just want to apologize for being a MASSIVE jerk in this thread, and hope I am not looked upon as one any longer. Can I be forgiven?

Brockenstein
05-11-2008, 07:19 PM
Look we ain't here to judge you and I really can only tell you what I think. I don't care, I am just letting you know if you ever want my help you better think about your actions before doing them. This is really getting off topic so I suggestion if you still have questions or if someone else has a bone to pick with you that it should be done via PM.

Fox Commander
05-13-2008, 12:06 AM
Wat I Liked The Music In Assault

Flamewave
05-13-2008, 08:04 AM
...

Wat I Liked The Music In Assault

k

Star Raptor
05-19-2008, 09:16 PM
The music in assualt wasn't bad, but my god was it annoying on missions taking more than 10 minutes...

Vergial
05-19-2008, 09:58 PM
The music in assualt wasn't bad, but my god was it annoying on missions taking more than 10 minutes...

The voice acting was downright terrible. The music was decent (and that's giving it a little credit)

If I ever hear voice acting like in Assault again, I swear I'll smash whatever made the noise.

Fox Commander
05-19-2008, 10:44 PM
The voice acting was crap and most of the dialog during missions were stupid and corny.

DZComposer
05-20-2008, 02:22 AM
First, OC, TSO, WTF? You got me confused.

Second, None of the music links work. NONE. You guys say, "Ooh, cool...," all I say is @#$%! Oh, and don't forget his pals @#%%#$@, @$%@(&)@, @)%$@(%@*, and @#%)&)%&*@)$*@*%*@%#$!!!!!. Then I take a lifesaving breath. (Screaming takes more air than you think it does.)

Firstly, please be a little more polite.

Secondly, as AS said, the site that those links point to no longer exist. Any file linked to classicalhorn.com will not work.

Thridly, that is very early concept music that has almost no chance of being in the final game. Most of what I have already done will not be used. They were made with inferior samples, and my orchestration skills have improved since then as well.

Things on corneriasound.com should be working. If they are not, make sure that you are not using quicktime or something. Try right clicking and selecting save link. Note that I do not have any shadows music linked from the main corneria sound site.

OGC - Orchestral Game Concert, a series of 5 orchestral concerts by the Tokyo Philharmonic Orchestra (Tokyo Phil) of Nintendo music back in the SNES days. Never released outside Japan. Now out of print. Legitimate copies fetch mucho dinero on ebay these days.

TSO - Tokyo Symphony Orchestra

TNCO - Tokyo New City Orchestra

At least one of SFAS's original cues (yes, there were a couple, though not many) will be arranged for Shadows.

Saisuke
06-16-2008, 09:18 PM
Dude...these themes....especially the SF64 and Original Starfox themes...they're spectacular. This is very great, keep up the good work.

kool kitty89
08-08-2008, 07:18 AM
There's a couple cool songs, don't know if you can use them:

http://www.macjams.com/song/33866 (also http://www.youtube.com/watch?v=18k_Dr0-Ju4 )

And one I don't have a link for, except: http://www.youtube.com/watch?v=mPfezvxxsa8&feature=related (don't miss the star wolf wolf remix at 3:53)

Of course, there's dozens of corneria theme remixes out there too.

Prototype
08-09-2008, 09:31 PM
I'm pretty sure they're using all original work that they compose.

DZComposer
08-09-2008, 09:35 PM
All music in Shadows will be arranged either by Flamewave or Myself. We have no intention of using music from other sources at this time.

kool kitty89
08-10-2008, 07:27 AM
OK, so then will mercenarios be used?

DZComposer
08-12-2008, 03:42 PM
No. It is all stuff specifically written for Shadows.

I may use the theme that Mercenarios was based on at some point, but I am not sure at the moment.

Falco314
10-12-2008, 03:45 AM
O.O those songs where just AWESOME!!!
and it's going to be better in the game?
man, i must find a way to get the game!!!!

DZComposer
10-13-2008, 02:22 AM
Patience. I haven't even finished the music yet.

Falco314
10-13-2008, 02:50 AM
patience?:wtf:
what does that mean?:confused:


:lol:kidding i know what patience means.it is the name of a city right?:nod:

Dood
10-15-2008, 10:57 PM
i'd like to ask you the following dz: will the sf64 main screen song be in SoL? i dont mean just starfox theme, i mean after you turn the console on there 1997, nintendo, STARFOX, IN, end then theres that video. after that theres the screen with all 4 members of the team with "PRESS OSTART BUTTON". the song that plays in the background of that part(with those weird techy noises) is the song i mean. well most of the post is just directions for finding the song but... ^^'

seeya...

DZComposer
10-17-2008, 04:33 AM
Well, if you want the OST version, head over to starfox-online. We have it there.
http://starfox-online.net/media/audio/music/sf64/
(Disclaimer: I co-own this site)

As far as using it in SoL, i doubt it. It has little melodic value, and most of this score will be melodic.

Falco314
10-17-2008, 05:24 PM
that is a nice site.
got all my audio material to star fox movies there.

ArwingT
10-18-2008, 04:20 AM
Here is an update on the SF64 theme. Not much new in terms of length, but hey this will only be around 2:00 when finished, so it's close in terms of hashing out parts.

EDIT: forgot the link.... http://www.corneriasound.com/betamusic/theme1-02.mp3

At 1:00, I need to add more parts and do some things to make the dynamic transition to the climax. 1:15, which is the climax of the piece, needs some balance correction. Sadly, it seems that some of it is getting buried in the reverb release tails that were sampled in EWSQL. Removing them is no easy task.

DZComposer, you......
DID AWSOME ON THE ARRANGEMENT OF THE STARFOX 64 MAIN THEME! It definitely should be Shadows of Lylat's main theme. But it's just my opinion.

ArwingT
10-25-2008, 09:53 PM
What happened?

Star Yoshi
10-25-2008, 11:13 PM
The theme is pretty darn good, I have to say.

Only thing I wonder though, should the theme take a little darker tone to exemplify Shadows of Lylat? Granted, I don't know much about the project, so I'll trust that this'll all turn out great in the long run =3

DZComposer
10-26-2008, 06:49 AM
It isn't the main theme of the game. I have something original planned for that. I did this because there is a likelihood that the theme would be used at some point. It may not even be used.

ArwingT
10-26-2008, 10:30 PM
It isn't the main theme of the game. I have something original planned for that. I did this because there is a likelihood that the theme would be used at some point. It may not even be used.

:(
Well, can the final version of that theme be used as "Theme of Star Fox"?
BTW, I've made an orchestral version of Venom (Star Fox/Star Wing). Would you like me to send it to you? I think it might make it into SoL.
Also, I love your signature. Meme Slots? Where'd you get it?

DZComposer
10-26-2008, 11:01 PM
"Well, can the final version of that theme be used as 'Theme of Star Fox'?"
That's kind of what I had in mind for it, though in-game use will likely see it chopped up, but don't worry that what the soundtrack downloads will be for. ;)

"BTW, I've made an orchestral version of Venom (Star Fox/Star Wing). Would you like me to send it to you? I think it might make it into SoL."
Right now, there are two dedicated composers and at least two other members of the team with musical abilities. I do not see a need for music from other sources.

"Also, I love your signature. Meme Slots? Where'd you get it?"
I made it. I have a few of them that I have used at other sites.

ArwingT
10-26-2008, 11:11 PM
"Well, can the final version of that theme be used as 'Theme of Star Fox'?"
That's kind of what I had in mind for it, though in-game use will likely see it chopped up, but don't worry that what the soundtrack downloads will be for. ;)
Well, I can't wait to download the soundtrack! :)
"BTW, I've made an orchestral version of Venom (Star Fox/Star Wing). Would you like me to send it to you? I think it might make it into SoL."
Right now, there are two dedicated composers and at least two other members of the team with musical abilities. I do not see a need for music from other sources.
:(
I just want to help out!
"Also, I love your signature. Meme Slots? Where'd you get it?"
I made it. I have a few of them that I have used at other sites.
Wow! :)

Falco314
11-10-2008, 02:41 AM
[i]"Also, I love your signature. Meme Slots? Where'd you get it?"
I made it. I have a few of them that I have used at other sites.

i'm collecting your meme slots pics ;)
got two.
"it's a trap!"
and the "do a barrel roll"
don't worry, if those ever go public i'll say you made it.
and there is only 1% of chance of that happening, so...
they're possibly stayin' in the folder "awesome slotmachines by DZcomposer"

ArwingT
11-11-2008, 09:43 PM
Cool.
Offtopic: I've made a fanfiction on Fanfiction.net. It's called Star Fox meets Star Wars (a x-over between Star Wars and Star Fox), and I really want to make a soundtrack for it, but one problem. A lot of songs, I hear in my head all the time, but I just can't remember the notes. And some songs, I don't know (Star Wars music), and I definitely can't play them (save for Imperial March). I may need some help on this one.

Fox_McCloud3232
12-02-2008, 06:59 AM
The music is coming along great! keep up the good work DZ!

ArwingT
12-19-2008, 07:25 PM
DZ, I've seen a preview of this game that shows a video of Corneria, with music and sound. Is the music a remix of Star Fox 64's Corneria?

DZComposer
12-20-2008, 06:18 PM
Which video are your talking about?

I will say it is possible. There was a remix-style cue I had written based on SF64 Corneria, but I don't remember if it was used in any vids.

Now the part you won't want to read: That cue has ultimately been rejected from the score by my own call as has most of the early music. Don't worry, though. There is still awesome stuff coming.

I am working on a promo piece right now.

ArwingT
12-20-2008, 09:02 PM
Which video are your talking about?

http://www.youtube.com/watch?v=ggKh1vi5UeI
That one.

I will say it is possible. There was a remix-style cue I had written based on SF64 Corneria, but I don't remember if it was used in any vids.

Now the part you won't want to read: That cue has ultimately been rejected from the score by my own call as has most of the early music. Don't worry, though. There is still awesome stuff coming.

I am working on a promo piece right now.
Promo piece? Cool!

DZComposer
12-20-2008, 09:07 PM
Yes, that is the one I was referring to.

ArwingT
12-20-2008, 09:21 PM
:-) and :-(
:-) for my correct guess.
:-( for it not being in the game.

Falco314
12-21-2008, 05:14 PM
the music is nice.
if it's going to be better...
whoa.

ArwingT
12-21-2008, 07:35 PM
I know.

VinsanityV20
12-22-2008, 09:32 AM
Man, I love popping in on this thread and listening to your guys' music, DZ and Flamewave. I found your screenshot here:

http://www.corneriasound.com/images/cubase1.jpg

And my head exploded. I got better, but still:) I don't come over here and give you guys enough props. Merry Christmas btw guys. Everything sounds amazing.

ArwingT
12-22-2008, 09:00 PM
I use FLStudio.

DZComposer
12-22-2008, 09:52 PM
It is actually quite intuitive once you learn it. That pic was more of a demonstration of all of the things that go into a Cubase project. In actuality, you don't work with Cubase that way.

Once I have the instruments loaded and configured, I can close the Kontakt window and not have to open it again.

The only beef I have about Cubase is time signature changes. Adding them requires a really funky process of opening the project browser window, and then navigating to the signature track, making sure the global insertion point is in the right place, and the having to click a button to add the change and then change the time signature value. Ugh. I hope they changed that in Cubase 4, though I won't be upgrading anytime soon and Cubase 5 has been announced.

This video pretty much sums up the process of creating MIDI tracks in Cubase: http://www.youtube.com/watch?v=y4shaF-xdWs With the exception that I use the step input in the Key Editor instead of recording unless the later is more convenient (IE simple, repetitive parts). Key Editor: http://www.youtube.com/watch?v=Gsla5ROedig&feature=related

Andross
12-23-2008, 07:12 AM
*Incoming newbie... uh... I mean enemy*

Any chance of hearing some of your original work for the game? Most of what you've posted so far have been remixes. Pretty please (hands over ice-cream with a cherry on top.)

swashmebuckle
12-23-2008, 11:51 AM
Any chance of hearing some of your original work for the game? Most of what you've posted so far have been remixes. Pretty please (hands over ice-cream with a cherry on top.)

I'll second that request; new places and characters and ships demand new themes! The original compositions on your site make me curious as to what your non-remix stuff will be like, though of course I understand if you want to keep things a surprise too... It all sounds groovy so far :yes:

edit: The 12 Days of Starfox could probably use a little harmony. Totally sweet idea though, I love how the synth says "Great Fox"!

VinsanityV20
12-24-2008, 09:10 AM
It is actually quite intuitive once you learn it. That pic was more of a demonstration of all of the things that go into a Cubase project. In actuality, you don't work with Cubase that way.


Pffft- whatever man, you're modest:) I may know how to do a lot of digital art stuff - modeling, texturing, animating - but I was never a good musician (yet, I still hold onto a guitar). Props are props sir, and you deserve every one you get. I can make ONE shot of 3ds max look ridiculously complicated; even it isn't to me, it still takes talent to use it. I assume it's the same for you.

Besides man, having a screenshot with head-exploding awesomeness in it is enviable:) At least to a musical noob. All I know how to use is ProTools...and 'know' is really too strong a word. More like, 'mangle and then somehow get sounds that I can bring into Premiere Pro for my school projects' ...to use:)

Anyway, back to texturing!

DZComposer
12-27-2008, 02:23 AM
EDIT: Ugh, I'm used to SMF's quote function. This software erased the rest of my post when I hit quote.

Most of the shadows score will be an arrangement score, though there will be a few original pieces.

For instance, you have already heard one if you've been listening to some of the older stuff. It is the theme of the main enemy. It's a 6/8 melody. I do not have a separate song for that theme, though.

Pffft- whatever man, you're modest:) I may know how to do a lot of digital art stuff - modeling, texturing, animating - but I was never a good musician (yet, I still hold onto a guitar). Props are props sir, and you deserve every one you get. I can make ONE shot of 3ds max look ridiculously complicated; even it isn't to me, it still takes talent to use it. I assume it's the same for you.

Besides man, having a screenshot with head-exploding awesomeness in it is enviable:) At least to a musical noob. All I know how to use is ProTools...and 'know' is really too strong a word. More like, 'mangle and then somehow get sounds that I can bring into Premiere Pro for my school projects' ...to use:)

Anyway, back to texturing!

If it makes you feel any better, I feel the same way you do about music when it comes to 3D art.

DZComposer
12-27-2008, 11:05 PM
Here's a late Christmas present:

http://www.corneriasound.com/betamusic/shad_trailer_nochior.mp3

This is the promo piece I mentioned. It is intended for use in trailers. It's still a WIP, but it has a beginning and an ending.

This is basically an arrangement of a BGM from SFAd.

There is also a choir part for this, but you will have to wait until a trailer that uses it is made to hear it.

Andross
12-28-2008, 08:27 AM
It sort of sounds like Cloud Runner Fortress with that drum roll. Good job with it.
Despite my earlier comment, I really like your arrangements (Mercenarios de Lobo & The Story of Zoness in Particular). I'm interested to hear the choir segment. (is it a real choir or synthesised?)

EDIT: I just heard your Starfox 12 days of Christmas, I suppose your probably using the same thing as there.:nervous:

DZComposer
12-28-2008, 09:05 AM
At 1:17 is a statement of part of the enemy's theme.

Yes, the choir sound will be the same as in the 12 days thing. But it sounds better in this piece as there is harmony and an orchestra. Plus, the choir is singing in Dino, not English. The choir doesn't add any length to the piece. It is there through most of the piece until the SF64 title screen percussion ensemble comes in at the end. The snare part is probably wrong in that part, though. I did it from memory.

ArwingT
12-29-2008, 03:52 AM
Hey, whatever happened to the Star Fox 64 Main Theme orchestration you were working on?

Falco314
12-29-2008, 03:33 PM
awesome ^^

ArwingT
12-31-2008, 09:26 PM
Indeed.

ArwingT
01-09-2009, 01:05 AM
Seriously, what happened to the WIP Star Fox 64 theme?

DZComposer
01-09-2009, 02:19 AM
Any further version of it will come with the game. It is mostly finished, and you already know what it sounds like.

ArwingT
01-09-2009, 04:23 AM
Oh. Well, what will the credits theme be? A remix of the Main Theme of this game, or an arrangement of the Credits theme of Star Fox 64?

DZComposer
01-09-2009, 06:15 AM
I don't know yet.

ArwingT
01-09-2009, 02:47 PM
Okay. I can't wait for your next masterpiece. :-)

Andross
01-11-2009, 12:20 PM
I don't know if you've already worked out what you've got in most places or not, but do you think you can squeeze the Lightfoot Village "Tracking Test" theme in somewhere? I really loved that piece.

Andross
02-01-2009, 06:31 AM
Has this thread carked it? There's been nothing here for ages...

The forum wouldn't let me edit my previous post to add this. Sorry.

Falco314
02-01-2009, 02:41 PM
seems that after some time the post is there, you lose the ability to edit it...
happened to me too once.

Hugo'n'Rita
02-16-2009, 09:16 PM
Nice, I love video game music.
And this is spectacular.

Andross
02-20-2009, 08:33 AM
Just as a completely random question DZComposer, approximately how many different tracks are there in this game?

http://www.game-warden.com/forum/picture.php?pictureid=10&albumid=1&dl=1235090940&thumb=1 Don't get too cocky, Star Fox!

Falco314
02-20-2009, 05:21 PM
i'd actually call it a nice question.

DZComposer
02-20-2009, 10:06 PM
I do not have an answer for that question at this time.

Falco314
02-21-2009, 01:40 AM
um...

too bad.


alright, now this is a non-related question, but....



whjat is the DZ at your name?


i was thinking about that since i came here for the first tima...

Flamewave
02-21-2009, 07:43 AM
If my addled memory serves me correctly, Double Zero.

Falco314
02-21-2009, 12:55 PM
Woo.

thank you.

DZComposer
02-21-2009, 04:48 PM
I thought I originally met you after all of that. Heh. (I'm suprised anybody remembered that. That's was years ago.)

But in seriousness, don't call be Double Zero. I went by that way back in my n00b days (Yes, I was quite the n00b when I first joined the fandom).

It's just DZ now.

Falco314
02-21-2009, 07:16 PM
Alright!

TLSO
02-22-2009, 06:02 PM
Haven't checked this thread for a while, but DZ, I like your mix of Cloud Runner Fortress. Sounds sorta prologue-y.

Overall, I'm curious what sort of style/influences you're going to use in this score. And would you say you intend to stick closely to established motifs or branch out into new territory?

DZComposer
02-23-2009, 08:09 PM
Most of the melodies will be familiar ones from the official games, though they will often be significantly changed-up. There will be original melodies as well (likely a little more than I was originally intending).

As far as style, I am going to try to do it a little more of a cinematic style than the games did (for instance, you will hear motifs from the main themes appear in mission BGMs). I am a pretty big John Williams fan, so there will be some things that will sound Williams-esqe, though I do not plan on making it entirely a "Star Wars" sounding score.

Flamewave
02-24-2009, 01:30 AM
I thought I originally met you after all of that. Heh. (I'm suprised anybody remembered that. That's was years ago.)

I'm surprised I remembered. That was like what, 7 years ago, maybe more? D: I can't even remember what I had for dinner yesterday...

ArwingT
02-25-2009, 02:33 PM
as far as style, i am going to try to do it a little more of a cinematic style than the games did (for instance, you will hear motifs from the main themes appear in mission bgms). I am a pretty big john williams fan, so there will be some things that will sound williams-esqe, though i do not plan on making it entirely a "star wars" sounding score.

Did somebody say john williams? :)
I'm okay with it not being an entirely star wars sounding score. :nod:

ArwingT
03-01-2009, 02:32 AM
Will the main theme be similar to that of Star Wars?

DZComposer
03-01-2009, 08:57 PM
There won't be a "Main Theme" per-se. Both SF64 themes and the SNES theme will appear throughout the score. There is an original theme for the main enemies, but I wouldn't call it a main theme for the game.

ArwingT
03-01-2009, 10:36 PM
Well, will Corneria from the SNES game be orchestrated, for most of the time, Corneria is remixed in guitar, rock, or techno. None for orchestral, NOOO! XP

Andross
03-02-2009, 01:59 AM
What about themes from StarFox2? I love the main theme from StarFox2, and the map screen is good too.

DZComposer
03-02-2009, 02:28 AM
Well, will Corneria from the SNES game be orchestrated, for most of the time, Corneria is remixed in guitar, rock, or techno. None for orchestral, NOOO! XP

None can be such a powerful word sometimes....

http://www.corneriasound.com/?q=node/24

ArwingT
03-02-2009, 03:03 AM
I made this in response to a challenge that the SNES Corneria theme could never be orchestrated. I proved the guy wrong. :D

Heck no. I wasn't challenging you, I really wanted to see Corneria orchestrated. :P

ArwingT
03-02-2009, 03:17 AM
But I kinda meant something like the original, (no offense in this) but orchestrated. Will something like that be in the game?

Brockenstein
03-02-2009, 04:26 PM
Don't you just love DZC? Good job on the challenge!

Falco314
03-02-2009, 04:50 PM
None can be such a powerful word sometimes....

http://www.corneriasound.com/?q=node/24

sounds like a completely different song, but good anyway.:yes:

karajorma
03-02-2009, 08:07 PM
I think that's my favourite piece of work from DZ. It's on my FREDding tune list.

Andross
03-02-2009, 09:32 PM
Great rendition, but not up to the standard of your later work.:yes:

And I still say you should do a remix of StarFox2's tital screen;)

Fox's_Feather
03-03-2009, 11:02 AM
Eladard theme was awesome too... StarWolf theme also. Well, a lot of musics in SF2 were wonderful. Unfortunately the game's not canon.
We lost 2 cool characters, a bunch of good musics and a wonderful planet which is Eladard...

Falco314
03-03-2009, 04:11 PM
gah. that sucks man.

Andross
03-04-2009, 01:32 AM
DZComposer already has wonderful version of the StarFox2's Starwolf theme; Mercenarios de Lobo.

And I have a sneaking suspicion that Eladard was reborn as Fichina since it's snowing when you go there.

http://i277.photobucket.com/albums/kk71/Skenobi013/peppyanim3.gifKnock it off, Fox!

Falco314
03-04-2009, 04:28 PM
Eladard has rings, right?
Fichina does'nt.
Eladard is Purple, correct?
Fichina is... well, pure snow.

i was wondering something on SF2...
how do i apply the patch that fix bugs and translate it?

Andross
03-04-2009, 04:53 PM
Hey I'm not saying it's exactly the same. just similar.:doubtful:

And with the StarFox2 patch, you have to give the patch EXACTLY the same name, correct case and all, and put it in the same folder as the rom.:nod: And I should add that you have to have a particular version of the game for it to work properly, and if you got the one off Arwing Landing, that one DOESN'T work!:hoppingma if you look at this site http://agtp.romhack.net/project.php?id=starfox2 it tells you which version you need.

http://i277.photobucket.com/albums/kk71/Skenobi013/falcoanim3.gifDon't come crying to me if you get burned.

DZComposer
03-05-2009, 03:05 AM
Parts of this Corneria theme may appear in parts of the score, but I don't think I'll devote an entire cue to it.

Some SF2 music may appear. For instance, there was a BGM I already had written for a mission that had a story change that resulted in it no longer being needed. Plus, I don't feel it up to par anyways. It was the orbital gun platform music from SF2.

http://www.corneriasound.com/betamusic/solreject_001.mp3

Andross
03-05-2009, 07:43 AM
Nice:yes:

ArwingT
03-05-2009, 02:41 PM
Will the Area 6 theme be in it at least?
Also, nice song?

Falco314
03-05-2009, 05:04 PM
Hey I'm not saying it's exactly the same. just similar.:doubtful:

And with the StarFox2 patch, you have to give the patch EXACTLY the same name, correct case and all, and put it in the same folder as the rom.:nod: And I should add that you have to have a particular version of the game for it to work properly, and if you got the one off Arwing Landing, that one DOESN'T work!:hoppingma if you look at this site http://agtp.romhack.net/project.php?id=starfox2 it tells you which version you need.

http://i277.photobucket.com/albums/kk71/Skenobi013/falcoanim3.gifDon't come crying to me if you get burned.

geez...


i have no idea of where i got it.
sure not arwinglanding.

i guess it was from EasyShare or something.
i've made some stuff work right into it by changing emulator, but still a few bugs ad in japanese.

NICE music DZ!

Fox's_Feather
03-05-2009, 06:32 PM
Andross, if there was any planet close to Eladard it would be Zoness I think.

They both are industrial planet.
Plus it was rumored that Eladard was the Avian's planet more or less. And in SF 64, Falco seems kinda bothered by the fate of Zoness, plus we meet Katt there.

That's not any proof I know, but it's some similarities I like to think about.

By the way, I like that remix of the Orbital Gun music. The scaring effect left place to a strange dramatic effect. :)

Andross
03-10-2009, 04:56 PM
i've made some stuff work right into it by changing emulator, but still a few bugs ad in japanese.

Bugs? in Japanese?:confused1
Did you download the patch from that link? it worked fine for me. Maybe we should start up a thread for StarFox2... with Sol Team's permission of course (I'm not sure whether or not saying much more on these threads is against some policy or another, And the last thing we want is for Sol (Or ourselves) to get kicked from these fourms).

EDIT: Have you played this (http://www.doperoms.com/roms/super_nintendo_snes/Star%20Fox%202%20(Beta%20TD)%20(J)%20%5Bo1%5D.zip. html) game? nudge, nudge, wink, wink.:naughty:;)

Andross, if there was any planet close to Eladard it would be Zoness I think.

They both are industrial planet.
Plus it was rumored that Eladard was the Avian's planet more or less. And in SF 64, Falco seems kinda bothered by the fate of Zoness, plus we meet Katt there.

That's not any proof I know, but it's some similarities I like to think about.
Hmm... maybe:doubtful:

http://i277.photobucket.com/albums/kk71/Skenobi013/falcoanim3.gifI'll pass, Fox.

ArwingT
03-10-2009, 05:54 PM
Can we get back on topic?!
No one answered my question - Will the Area 6 theme be in this game?

Falco314
03-10-2009, 06:49 PM
i'm with you on that one, Andross.
i guess we need a topic for that.
i've just applyed the patch(thanks to your help)
and it's working perfectly!


and, arwingT, answer to you.

Maybe.

DZComposer
03-10-2009, 10:02 PM
Can we get back on topic?!
No one answered my question - Will the Area 6 theme be in this game?

I don't know yet

ArwingT
04-28-2009, 03:05 PM
What is the next music update going to be?

DZComposer
04-28-2009, 05:24 PM
When it is ready.

ArwingT
04-29-2009, 01:09 AM
When it is ready.

I didn't say when it was going to be, I said what it is going to be.

Brockenstein
04-29-2009, 02:11 AM
I think he more of meant you will find out when its ready.

ArwingT
04-30-2009, 01:29 AM
I think he more of meant you will find out when its ready.

Oh. The way he said it made it seem that he goofed.:lol:

Fox's_Feather
06-22-2009, 11:12 AM
Aw I'm re-listening to the musics you made, it's great. Can't wait for a next one!

Flamewave
07-03-2009, 12:06 AM
Now that the trailer is out, here's the piece I composed for it. Enjoy!

Crescendo (http://www.deathwinds.com/hosted/Flamewave/SoL_Crescendo_teaser-trailer.mp3)

Fox_McCloud3232
07-03-2009, 01:54 AM
Awesome job flamewave! So very epic!

Boozel
07-08-2009, 01:13 AM
how do I find the music that was on classicalhorn? I know that you know it 404's, but I'd like to hear it, and I can't find it on your personal site.

DZComposer
07-08-2009, 05:20 AM
It's not on my site. I took that old stuff down, as it most likely will not be used in the game.

Boozel
07-08-2009, 05:33 AM
mmk, I was just wondering.

Swat Doctor
07-19-2009, 05:12 AM
Any chance of seeing some sort of arrangement of the Boss B theme from Starfox 64?
I was watching Battlestar Galactica last night and I was wondering what would the Boss B theme sound like if it was made in the style of the BSG soundtrack.

Mr. Harold Saxon
07-19-2009, 07:18 AM
I'm sorry, for those of us who don't know what the B means, are you talking about the song that plays when you fight the Meteo Boss or the one that plays when you fight the Walking Tank guy?

Fox's_Feather
07-19-2009, 10:00 AM
It plays when you fight the Attack Carrier, the Shogun Warlord in Sector Y, the Meteo Crusher, the Gorgon in Area 6 , the weird bot on Venom and some other levels but I'm not sure about it. (Solar, Titania and MacBeth, but I'm not sure)
Well it's almost every boss.

http://www.youtube.com/watch?v=kdoI_mtv0C4 After it will be easier with the link...
I have to say that I really like this theme too. Especially the drums.

DZComposer
08-08-2009, 01:08 AM
Woah, apparently this isn't a sticky anymore...

Anyway, here is the MP3 of the piece I gave to the BlogCast:

http://www.corneriasound.com/betamusic/shad_men1_pub1.mp3

Nbs Dark
09-05-2009, 09:14 AM
Are you looking for any music from any artists that are not a member of SOL? If so i will keep an eye out. I am always listening to new music.

Six Broken Strings
11-24-2009, 03:24 AM
I'm willing to help with the music. I'm pretty confident that I can. If I can get my hands on good music software at a worthy price (FREE seems good) then I can arrange things I wouldn't be able to arrange on my electric guitar or synthesizer/piano thing. I'm willing to arrange any kind of music. Slow, soft and sad, fast, quiet and suspenseful, metal, you name it, I'll give it my best shot.

Fox's_Feather
11-24-2009, 07:56 AM
Btw, I was thinking, making a remix of Area 6 with a chorus and all symphonic, it could be awesome and would fit well as the start of final boss music battle theme.

Falco314
11-24-2009, 06:17 PM
i think that would be EPIC *--*

DZComposer
11-24-2009, 07:34 PM
Although it isn't my call, I am going to go out on a limb and say that the project has enough composers as is (we have 3...).

Six Broken Strings
11-25-2009, 03:51 AM
Aww. Dammit!
I'm the lead guitarist of a band and I'm performing with two different bands on Dec 5th. And I still beg to help? I guess I'm insatiable xD
On topic: I think Drowning Pool - "Bodies" would be great for a great ground-based deathmatch theme song. But you aren't allowed to do that right? Maybe a metal-orchestra version of the SNES Corneria theme.

Fox's_Feather
11-25-2009, 01:12 PM
Maybe a metal-orchestra version of the SNES Corneria theme.

Please... none of that.

Falco314
11-25-2009, 03:40 PM
Maybe a metal-orchestra version of the SNES Corneria theme.

i think that would be fun to listen, but not very fitting.

Six Broken Strings
11-25-2009, 07:21 PM
i think that would be fun to listen, but not very fitting.

Yea, now that I think about it, you're right.
I would still like to hear some kind of metal. Unlikely though.

MarekMcCloud
12-01-2009, 03:05 AM
It suits something like starfox quite well. Its decent, and its WAAAYY better than that "happy-all-joyfull" music that starfox assault has.

that song was awesome

its uptempo battle music with a techo spin, and orchasrtated
it fit star fox perfectly:doubtful:

Andross
12-02-2009, 02:16 PM
that song was awesome

its uptempo battle music with a techo spin, and orchasrtated
it fit star fox perfectly:doubtful:

Given that DZcomposer has frequently said that he likes the score of the original Starfox which featured Small Band and Orchestra (It seems that most of the game was written for violin, trumpet, drums and electric guitar), I think we can probably expect a lot of things along those lines.

And I'm not sure about Flamewave's preference in style, perhaps he could tell us...?

[Kazooie] Oh no it's not, the music's changed, every time that happens we always end up in a fight!

Player_72985
12-08-2009, 10:29 PM
Woah, apparently this isn't a sticky anymore...

Anyway, here is the MP3 of the piece I gave to the BlogCast:

http://www.corneriasound.com/betamusic/shad_men1_pub1.mp3

Wow, that is really impressive music, Starfox does have some great music, that one is one of my personal favorites. Another one is the old SNES Corneria theme, that one is (scuse the language) badass for all time.

Gammastar
12-14-2009, 01:18 AM
Meh. the last post was only 5 days ago. I'll go ahead and say it. I was playin around on Grooveshark the other day and I found a couple of DZ's compositions in the Starfox music. 'Twas win. Unfortunately though, they didn't have the Corneria music, which was what I wanted to show my friends when I saw your name in the artist list. (Ok yeah, I could have just gone to the SoL website, but that's not my point lol)

Brockenstein
12-14-2009, 06:08 AM
O come on, you know that's the point! lol Nothing like typing in Shadows of lylat and then adding a dot net to the end to get to all your fun SoL stuff!:D

Gammastar
12-15-2009, 02:28 AM
yeah lol, but i really didn't have time. I was just excited to see the music on grooveshark.

DZComposer
12-15-2009, 03:46 AM
Firstly the "Yet Another Corneria Arrangement" piece is just a placeholder on the site until something recent of mine becomes fully public. That song is not related to Shadows.
Plus, it is like, really old.
Secondly, I can assure that the Area 6 BGM will make an appearance in release one, though at this point it is basically a re-arrangement of it a-la Star Fox Assault.

I can promise that there is an original theme for the main enemies based on passages written by Flamewave and Myself. It will appear in release 1 and will not be a happy piece. You have already heard hints of it...

Corneria BGM may make an appearance later. Not sure yet,

Player_72985
12-16-2009, 05:40 PM
I have a question, after the game is released, will you be putting up the music you created for the game for download? As well as all the other music from the game?