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FusionStorm
01-10-2005, 06:25 PM
Thought I would post some pics of my Hi Poly Moloch I'm working on. Still needs alot of work, so any suggestions would be great. :yes:

Singh
01-10-2005, 08:52 PM
WHOA! Sweet man, its turning out good, but the problem will be that textures will cover quite a bit of that :/

MatthewPapa
01-10-2005, 09:05 PM
WOW is all I have to say. You have done some good work on that. Keep it up because honestly that looks great. How many triangles is it?

Hammer
01-10-2005, 10:10 PM
:yes:

FusionStorm
01-11-2005, 12:07 AM
Don't know about triangles, but the Polys are at 1518, so I can still get alot of detail in it. I have been thinking of what the turrets will look like, so still got a while before I even think about release.

Black Wolf
01-11-2005, 09:18 AM
Can we see it with the wireframe?

FusionStorm
01-11-2005, 02:56 PM
Sure.

Hammer
01-11-2005, 04:49 PM
in wireframe it almost looks vasudan in some aspects

FusionStorm
01-12-2005, 02:47 AM
Good news, tryed it out in FS and had no problems as far as I can tell. So, ONWARD. :yes:

DaBrain
01-13-2005, 03:38 PM
Oh nice! :yes:

That reminds me to ask for 'highlights' at Game Warden. ;)

MatthewPapa
01-13-2005, 09:32 PM
I am working on it...I amworking on it.
If anybody feels like helping me with the coding that would be awesome....but until then I am working as fast as I can.

Hammer
01-13-2005, 09:34 PM
how does one code, im not busy at the moment....

DaBrain
01-17-2005, 06:04 PM
And I'm no coder. ;)

No C, no C++ and not even HTML (at least nothing decent).

But if I could, I would help you.

MatthewPapa
01-17-2005, 09:10 PM
I think I am going to abandon doing it in PHP for the moment. I am going to have an HTML version done pretty soon instead.

FusionStorm
02-02-2005, 03:00 PM
What do you think guys? Should I quit the Hi-Poly Moloch and just move on to something else. If you ask me I don't like the way Nico's gonna do it, I think it's gonna look like a space garbage truck.I would like to do all the Shivan Cap ships in that smooth look. So, should I just stop? :blah:

Taristin
02-02-2005, 03:42 PM
Do what *you* want to do, and to hell with everyone else. :nod:

MatthewPapa
02-02-2005, 08:56 PM
I like yours better WeatherOP to tell you the absolute truth....

FusionStorm
02-03-2005, 03:20 PM
Here is what I plan to do to it.Any Feedback?


http://www.fattonys.com/images/upload/Scorvette10.jpg

MatthewPapa
02-04-2005, 01:45 AM
Dude, go post that picture in the high poly moloch thread over at HLP. It might very well blow everyone away. If you want I may even be able to help you with putting basic textures on it later,

So go post it now :)

FusionStorm
02-04-2005, 02:16 AM
I might later, Gotta add a little more detail. And I think Nico is running out of ideas.

FusionStorm
02-04-2005, 04:16 PM
Here is the armor that i'm gonna put oin the side.

Black Wolf
02-04-2005, 09:17 PM
You're planning on going that high poly?

MatthewPapa
02-04-2005, 09:27 PM
heheheh, its gonna look so badass if it has armor like that. I say go for it if you can make it look good enough.

FusionStorm
02-04-2005, 10:40 PM
You're planning on going that high poly?


The armor isn't gonna go all over the ship, just in that place I have listed above. And if my calculations come out correct, I should end at about 5,500 to 6,000 polys.

FusionStorm
02-05-2005, 05:13 AM
Here is an update on the armor. Still needs some work on it tho.

FusionStorm
02-08-2005, 03:17 PM
Didn't include any pics in this update, but I can say that I'm adding engines right now, next would be the fightbay and turrets, then the hard part texturing it. If anyone would like to help texture it, just leave a post on this thread, but if no one does I'll do it myself. This will get released,you can bank on it. :nod: :yes:

TopAce
05-20-2005, 11:09 AM
I am curious how you would cover the whole hull with that plating scheme.

FusionStorm
05-20-2005, 03:36 PM
I wasn't gonna use that all over the ship, and the fact that I've changed the armor some. But, then again, I hadn't worked on this in months, well since I joined the BSG project.

FusionStorm
11-11-2005, 12:20 AM
I was bored so,MMMM, Mega Bump.

Still needs some work. :D

FusionStorm
11-11-2005, 02:51 AM
Updates are good.;)

FusionStorm
12-07-2005, 02:58 AM
New pics jsut to show I'm still on it. As you can see no detail yet, since I had to redo most of the model. So, I though I'd get rid of the main texturing first. And nevermind the black coving most of the body. ;)

Depth_Charge
12-07-2005, 05:20 AM
Looks nice, can't wait to see that in action.