View Full Version : Bouquet for the developers of FS
mooseman
01-16-2005, 06:12 AM
Well I just loaded an OEM ver of FS2 and wow I was blown away!!! The attention to detail for such aspects as shielding, weapons, speed, handling not to mention missions, is...well incredible. Why isn't this game still around? Version 5.9 or something? Or is that a loaded statement (sorry).
I tried out the demo and I'm totally hooked, instantly. I have been messing around with flight sims, Civ3, etc for years and FS has really caught my attention.
Great work developers! Keep the tradition going! Is there really a FS3 around?? I can only pray it still is!
Mooseman
Hammer
01-16-2005, 06:24 AM
ok bud, i understand you are new, so lemme fill ya in, these arent the developers your prolly thinking they are.....
FS3 is a defininite nono and a very touchy situation around HLP, so its prolly better if you didnt ask about it
and please dont say bouquet anymore.....lol
Black Wolf
01-16-2005, 07:45 AM
The open source version is up to 3.6.5...
karajorma
01-16-2005, 09:03 AM
Here's a (edited) quote from my FS FAQ
WHEN IS FREESPACE 3 COMING OUT?
Well things have certainly gotten interesting on this issue. FS3 used to be a sore issue with most of the community. Asking questions about it tended to get you complained at the first time and flamed to a crisp if you were foolish enough to ask again. However the announcement by Derek Smart (creator of the BattleCruiser 3000 series) that he was attempting to purchase the licence has certainly reopened the debate. Quite simply at the moment no one knows. Derek Smart seems to have crawled back into the woodwork and most of the community are quite happy about that fact.
If you're wondering how the situation got to this point, Volition, (Simply known as [V] by the fans), the makers of Freespace had it published by a company called Interplay. Volition later struck a deal with another publisher THQ but Interplay retained the rights to Freespace. Since Interplay didn't sell the rights to [V] or hire another developer to make FS3 we were left waiting for it to appear.
The Freespace Community tried various methods to bring about FS3 including petitions and mailings to [V] and Interplay. None of these had had much of an effect since (somewhat surprisingly) Freespace 2 didn't do very well and interplay didn't wish to stick their neck out to write a third.
The really annoying thing about this is that [V] have made several statements that show their programmers are willing to do a third Freespace game but can't since Interplay hold the licenses. Interplay is now in financial trouble and many people have suggested that [V]'s parent company THQ might buy the licence. Hopefully they will, but I'm not holding my breath.
HOW ABOUT WE GET THE COMMUNITY TOGETHER AND WRITE FS3?
After questions about FS3's release date this is one of the sorest points in the community. Although the source code for FS2 has been releases and the community is working on it they'll never make an official FS3. The community has stuck by the motto "If it isn't [V], it ain't FS3" for a long time. More importantly the various members of the community have their own viewpoints of where the FS3 plotline would go. Since they are almost certainly all different from what [V] actually planned it's very hard to pick one as the official plotline for a community based FS3.
About the only thing that the community would rally round would be an official plotline from [V] but they continue to play their cards very close to their chests in this respect.
Skippy
01-16-2005, 09:13 AM
Will you add that Interplay is offically being liquidated (dunno if it's the right word) ?
Cobra
01-19-2005, 09:03 PM
i think the term you're looking for is "bought out".
Hammer
01-19-2005, 09:30 PM
i think they're the same thing
FusionStorm
01-19-2005, 09:46 PM
I don't know, but I think liquidated means they are gone. But, they were bought out or fell apart so it don't really matter.
2000th post, Woo Hoo, :biggrin1: :yes:
Hammer
01-19-2005, 10:10 PM
2000? you mean 98? lol
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