View Full Version : FAQ + How to get started using FS2NetD
MatthewPapa
02-10-2005, 03:47 AM
New version of thread
http://www.hard-light.net/forums/index.php/topic,63609.0.html
How to get Freespace 2 Multiplayer working
By: MatthewPapa
NOTE: These instructions assume that you have a fresh FS2_Open install or are about to. If you have any previous modifications or campaigns installed and have not installed them correctly there is a good chance that this tutorial may not work properly for you.
Firstly go register a multiplayer account here. (http://fs2netd.game-warden.com) Be sure to write down/remember your multiplayer account information!!
Download/intall FS2_Open if you haven't already. If you have the FS2_Open installer run it again and it will automatically check if you need to update anything.
Your Freespace2\Data folder may already contain a folder called fs2open_pxo.cfg
If so, open it in notepad. It should say this
fs2netd.game-warden.com
12000
If it doesn't either create a new file with that name and text or simply right mouse click and choose to save this file (http://www.game-warden.com/fs2open_pxo.cfg).
If you do not have FS2_Open 3.6.10 (not out at time of writing) you should check your Freespace2\mediavps\Data folder too. There should also be a fs2open_pxo.cfg here which says the same thing as the other one. If you don't have one simply copy the other one to this folder (make sure you copy. You need the file in both folders).
If you are playing with the 3.6.10 media VPs you will not need to do that.
NOTE : If you are using this guide to troubleshoot problems with Battlestar Galactica : Beyond The Red Line, Wing Commander Saga or Starfox : Shadows of Lylat your config file will say something different. DO NOT use the information in this step. The config file you have is more likely to be correct than the information here.
If you are behind a router or firewall you will need to forward port 7808 both UDP and TCP to your computer. It is critical that you do this or other people WILL NOT be able to join or even see your games! They may show up on the site, but people WILL NOT be able to see or join them in the game. Consult your router/firewall documentation for more info on forwarding ports. It will probably look something like this:
http://www.game-warden.com/matthewpapa/multitutorial.gif
IF THIS IS NOT DONE PROPERLY, IT MAY SERIOUSLY DIMINISH YOUR FS2NETD EXPERIENCE!!
Open up Freespace 2 via the launcher by clicking run. Tab over to multiplayer on the choose pilot screen and create a new pilot. It is preferable that the pilot that you create be the same name as your account name that you created earlier (avoids some confusion for new people.)
Go to Freespace 2 preferences now and then go to the sub-tab "multi preferences." Select PXO and then type in your multiplayer username and password (the one you registered in step 1.)
http://www.game-warden.com/matthewpapa/launcher4.jpg
You can safely leave the "squadron" field blank.
Pilot, you are now qualified to fly FS2NetD! Good luck. Click on the main door to host or join your first multiplayer game!
Okay. Now for a few notes and comments.
If you are getting the message "you have hacked tables" it is because you aren't using the 3.6.10 official media VPs. At time of writing these aren't actually out yet so the only choice is to run with only FS2 data (no media VPs) or simply put up with the message until the release.
Valid multiplayer missions (ones that cound on your score) File1 (http://www.game-warden.com/missions1.zip). File2 (http://www.game-warden.com/missions2.zip). Voices (http://www.game-warden.com/voice.zip) (optional)
If you installed using the online SCP installer you'll probably already have these (They'll be in multi-mission-pack.vp and multi-voice-pack.vp so if you have those files don't bother downloading these).
Taristin
02-10-2005, 03:51 AM
Your PXO.zip file is empty. ;)
Cobra
02-10-2005, 03:54 AM
:lol:
MatthewPapa
02-10-2005, 03:57 AM
fixed
Cobra
02-10-2005, 04:04 AM
here's a message to all you n00bie multiplayers. watch out for a pilot named Hubertus. he is very good, and will kick your ass all the way down the street and back.
MatthewPapa
02-10-2005, 04:08 AM
here's a message to all you n00bie multiplayers. watch out for a pilot named Hubertus. he is very good, and will kick your ass all the way down the street and back.
hahahahaha http://www.game-warden.com/forum/images/smilies/lol.gif
Cobra
02-10-2005, 04:15 AM
well, he kept getting me before i could even fire a single shot. i was lucky enough to get him with like 3 tornado swarms.
MatthewPapa
02-10-2005, 04:18 AM
the only effective tactic i know how to do against people like that is a crazy ivan
Cobra
02-10-2005, 04:27 AM
never heard of that maneuver.
Taristin
02-10-2005, 04:35 AM
There's a move named after crazy ivan? :wtf: Ok, now I'm scared.
FusionStorm
02-10-2005, 04:36 AM
I like putting a whole pile of tornados in their face as they fly by.
http://www.answers.com/crazy+ivan&r=67
Bah, its just your standard jink/juke dodging. I'd thought it was some cool maneuver where you open the guys cockpit and break his neck. I am very disappointed.
Taristin
02-17-2005, 11:32 PM
Most Stable build Evar.
Cobra
02-17-2005, 11:51 PM
yeah, but that son of a bitch just crashed when I started multiplay
Taristin
02-18-2005, 12:56 AM
Works for me.
Cobra
02-18-2005, 01:08 AM
weird. i started multiplay, and right when it went to the server screen, CTD. everything was turned off so i could keep it running.
Turambar
02-22-2005, 01:10 PM
theres one sure-fire way to kill your opponent,
strap a meson bomb to the bottom of your ship and ram into your opponent
OmegaUltima
02-22-2005, 01:31 PM
Damn. I wish there was such a weapon which would allow you to reach out and punch your opponent.
Cobra
02-26-2005, 03:46 AM
wtf... YOU ARE N00B.
OmegaUltima
02-26-2005, 04:31 AM
Get off my back I haven't played it in ages >_>
Cobra
02-26-2005, 05:03 AM
AAAHHH! YOU HAVE NOT PLAYED FS2?!?!?!?!?!?! INFIDEL! *picks up BFRed* PLAY FS2, OR ELSE.
MatthewPapa
02-26-2005, 05:18 AM
Shut up about n00bs cobra.....ur not one to be talking
Cobra
02-26-2005, 04:41 PM
at least i don't wish for weapons to reach out and punch someone :lol:
karajorma
02-26-2005, 07:41 PM
No but when you post people often wish they had them :lol:
Anyway one thing about this FAQ. I don't think it's such a good idea to tell people to overwrite FS2.exe with Tom's New Build. The problem is that some people can't run FS2_Open which means that once the retail version is gone they've got no way to see the cutscenes. Better to just rename whichever build you use less often
FusionStorm
02-26-2005, 09:54 PM
But, Cobra it is his mind, he can think whatever he wants and wish whatever he wants to wish about. So leave him alone about it, if you keep acting like that no one will want to play FS2 online with you.
OmegaUltima
02-26-2005, 09:56 PM
at least i don't wish for weapons to reach out and punch someone :lol:
Just because I said that doesn't particularly mean i'm a noob that runs into other enemes. I just thought it would been cool in a particular mission where you have no weapons and your required to catch up behind Shivan and other ships and ran into them to destroy them.
Cobra
02-26-2005, 10:42 PM
good point. :nervous:
Taristin
04-26-2005, 03:42 AM
here's a message to all you n00bie multiplayers. watch out for a pilot named Hubertus. he is very good, and will kick your ass all the way down the street and back.
Actually, we played with him... He was OK...
MatthewPapa
04-26-2005, 04:00 AM
Actually, we played with him... He was OK...
Well, I got twice as many kills as him on STV....but he lived halfway across the world so the lag had to have been pretty bad. Dunno if thats and excuse though.
Duelron1001
04-26-2005, 04:09 AM
lag is my excuse, not that it helps not being able to change one's weapons.
Cobra
04-26-2005, 04:20 AM
i think it's your connection. i usually had that problem when i had 56K.
Duelron1001
04-26-2005, 05:14 AM
it most likely is, something which i plan on fixing.
Jetmech Jr.
06-22-2005, 06:33 AM
Ok, this is getting irritating.
Whenever I join a game, I always start out:
1. With every subsystem at 6%, except engines, which are 15% (Whoo T_T')
2. Unable to fire
3. Unable to use targetting.
4. Unable to see anything in sensors
5. Unable to go past 25 speed, Unless I use Afterburners which work perfectly
6. Crashing whenever I press "respawn"
Can anyone help me out here?
Goober5000
06-22-2005, 12:34 PM
Multiplayer's broken in the latest SCP builds. It'll be fixed for 3.6.7.
MatthewPapa
06-22-2005, 12:40 PM
Until then try this build
http://www.game-warden.com/20050103-win32.zip
Btw goober, when can we expect 3.6.7?
Goober5000
06-22-2005, 06:30 PM
June 15th. ;)
Cobra
06-23-2005, 11:30 PM
Well, it's June 23rd. Where's the damn scp? :p
feylamia
07-11-2005, 11:36 PM
Do I need the english version for this multiplayer stuffs?
It just keeps crashing as soon as I move my mouse pointer onto something in the Hangar. :(
FF-Darkhalf
09-07-2005, 10:49 AM
I keep crashing using tom's build whenever I hit the start game button.
FSO 3.6.5 works apart from having hacked table data. ( I used the FAQ table files)
Evophyrexy
09-07-2005, 03:09 PM
Do I need the english version for this multiplayer stuffs?
It just keeps crashing as soon as I move my mouse pointer onto something in the Hangar. :(
Try creating a new pilot.
I keep crashing using tom's build whenever I hit the start game button.
FSO 3.6.5 works apart from having hacked table data. ( I used the FAQ table files)
3.6.5 is not really multiplayer compatible. for your problem with Tom's build, it won't work if you have any media VP's in your fs2 folder.
FF-Darkhalf
09-07-2005, 05:26 PM
which ones should i dump plz, those are the ones I got at the moment:
mv_core.vp
root_fs2.vp
smarty_fs2.vp
sparky_fs2.vp
sparky_hi_fs2.vp
stu_fs2.vp
tango1_fs2.vp
tango2_fs2.vp
tango3_fs2.vp
warble_fs2.vp
* i removed mv_core.vp after comparing the files with karajorma FAQ but still the same, crashing everytime :nervous:
* deleted all, reinstalled from Matthewpapa's Full Game zip (675 megabytes), removed all flags as i kept getting errors, then seems to work smooth, no table hack msg, no crashs, but everytime I start a game I instantly jump :(
*ok finally seems to work, created a new pilots & everything seems fine. Just gotta find someone to play with now :biggrin1:
Dustdevil
10-03-2005, 05:56 AM
Hey what FS2 server are still working?
MatthewPapa
10-07-2005, 05:56 PM
yes, fs2netd is back up. just use the attached config file because the IP address for the server has changed
Devastator
10-15-2005, 02:47 PM
Do u think u r funny, MatthewPapa?:mad:
I did all u writed down about start usin FS2NetD, but
1.fs2 still says 'hacked table files'(still after I overwrited them with ur files)
2.i c noone in multiplayer:(
I had v1.20 before, but I replaced it with the old engine.
So if u have an idea how to make it working please send it to me!
thx
MatthewPapa
10-15-2005, 06:16 PM
funny? no. This FAQ has worked for 99% of the people that have folllowed it. Some things to try:
Remove MV_Music.vp from the freespace2 directory
When you are following the FAQ, make sure you start with a fresh install
StormRider
10-24-2005, 07:48 PM
All right I am still getting hack file when logging in to FS2NetD. I have a fresh install and installed the tables files cant find a MV_Music.vp file at all. I am useing the FS2Open_3_6-Installer. Have tryed removeing mv_speffects.vp file mv_core_a.vp and the mv_models.vp. any thing I may have mist?
Foxer
10-25-2005, 09:46 PM
I'm not quite sure, but it can be cause by some FS2Open 3.6 files called: ilut.dll, ilu.dll, devil.dll (like in my own case). I have got "hack file" untill I deleted those 3 files, uninstall FS2Open 3.6 and then install FS2Open release in 3.6.7 version (the most stable release I ever played :yes: ). 3.6.7 version don't required this 3 dll files so there is no problem :nod:.
Best when you install 3.6.7 (+Launcher 5.3) just after fresh install of FS2. Now it runs great!
Agent24
10-29-2005, 02:51 AM
I have the original retail FS2, how do I get it to play multi on this new server??
karajorma
10-29-2005, 08:16 AM
Original retail expects to find PXO. The only ways to play online are with FS2_open or Tom's Old Build.
[dw]-hunter
11-08-2005, 03:14 AM
Make sure your retail version ISNT 1.2. It must be version 1.0 inorder for the tables to not show up as hacked, if thats what u got, Ask someone for 1.0 tables. :pimp:
DerNauta
12-05-2005, 09:08 AM
I still can't connect to the FS2 NetD server even though MatthewPapa informed yesterday that it's online - my client just says "Connection Failed". I have done everything that's been said here - any idea, what's peeing on my feet ? Could the server still be down ?
MatthewPapa
12-05-2005, 12:25 PM
its not online........
Cobra
12-05-2005, 05:04 PM
it hasn't been for quite some time. although i do have this question: is your own multiplayer server up, matt?
Thunderbird
12-05-2005, 06:54 PM
lol
yea,you have a point,he is playing himself 24/7 and has no time to even think of those poor suckers waiting for FSO :biggrin1: :lol: ;) ;) :) ;) :lol: :biggrin1:
P.S.: Matt,i know you can do it!
ChromeViking
12-15-2005, 07:37 PM
I'm haveing some trouble registering on FS2Net. I've entered my Pilot name, password and e-mail but I've not received any e-mail yet to complete the process. Can anyone help?
Pilot Name: LiveWire
e-mail:chromeviking@hotmail.com
Thunderbird
12-16-2005, 09:46 PM
server is MIA so far
Matthew is looking into it,stand by for update
NightShadow
01-13-2006, 09:55 PM
Sorry to ask again MatthewPapa, but what's the status on the repairs? I hope good luck and good new year you and the all members. :)
Cyric
01-15-2006, 02:19 PM
Yeah I just got my hands on FS2 and tried connecting and it said it couldn't connect. So the server's offline?
NightShadow
01-16-2006, 06:06 PM
This moment the host machine is not online. The MatthewPapa is trying to fix it.
Dajmin
01-16-2006, 11:26 PM
I wish him luck, I don't imagine it's as easy to set up as we'd like. I can't wait to see what the online dogfighting community has in store!
As long as he's not expecting a monthly fee from us :)
Spirit_Weaver
01-21-2006, 09:53 PM
Hey i tried everything that was said, and well, somethings really screwed up, dunno I can't even get online now, any1 help me out..
Scrogneugneu
02-04-2006, 01:18 AM
Hi there,
I just recently got Freespace 2 and rediscovered that great world (only had the demo before, it came with my joystick). I found FS2 open, and I now run the 3.6.7 build.
I would love to go online, but since the server is (was) kind of broken, it was impossible. Good news is, it's going back up at the same time I get here (I bring luck, people :)).
However when I try to connect it always says I have hacked tables. I do use the tables provided in this topic, but it's no good. How can I get them right? Is it possible with 3.6.7 to not have hacked tables?
MatthewPapa
02-04-2006, 03:44 AM
not at the moment, but soon
i am still debating on which sets to validate
Scrogneugneu
02-04-2006, 03:54 AM
Thanks for the answer. Let us know when the debate is over ;)
MatthewPapa
02-04-2006, 04:57 AM
Ok, here are the instructions to get a validation email sent to your account if you did not get one earlier when the server was down
make the changes to the following link, put the link in your address bar, and click enter
[url]http://freespaceserver.cjb.net/fs2netd/main.php?area=register&mode=resend&user=PUTYOURUSERNAMEHERE
this should resend your validation email to the address you registered with
Malmer
02-04-2006, 11:31 PM
Ok, here are the instructions to get a validation email sent to your account if you did not get one earlier when the server was down
make the changes to the following link, put the link in your address bar, and click enter
[url]http://freespaceserver.cjb.net/fs2netd/main.php?area=register&mode=resend&user=PUTYOURUSERNAMEHERE
this should resend your validation email to the address you registered with
Unfortunately, it does not seem to work for my registration...
PS. First post - I'm impressed by the effort of the FS2 community; keep up the good work!
MatthewPapa
02-05-2006, 04:25 AM
at the moment only original tables are working
use ur fs2openpxo exe and just the original fs2 vps
Medley
02-07-2006, 07:11 AM
Ok, here are the instructions to get a validation email sent to your account if you did not get one earlier when the server was down
make the changes to the following link, put the link in your address bar, and click enter
[url]http://freespaceserver.cjb.net/fs2netd/main.php?area=register&mode=resend&user=PUTYOURUSERNAMEHERE
this should resend your validation email to the address you registered with
:yes: thanks a lot, this worked fine for me, now i got the game working online!!!;)
Master Stinger
02-07-2006, 06:12 PM
I'm haveing some trouble registering on FS2Net. I've entered my Pilot name, password and e-mail but I've not received any e-mail yet to complete the process. Can anyone help?
Pilot Name: LiveWire
e-mail:chromeviking@hotmail.com
Yes, I am trying to register as well, but I am not receiving the e-mail to complete the process. I must have tried registering 10 times before I came to this forum and realized it wasn't just me. (NO JOKE!) Can anyone help, or do us new people just need to wait until the server is back on? Thank you for your help.
Pilot Name: Master Stinger
E-mail: stinger_max@hotmail.com
EDIT: Does the fact that the name "Master Stinger" has a space instead of an underscore create a problem during the signing-in process? Also, please note, MatthewPapa, that I have tried what you said about pasting that link into the address bar, but I am still getting no validation e-mail. I've tried it three times and it's been 10 minutes since my last attempt. Maybe I need to wait longer? Anyway, if I do get it within the hour, I will let you know in this thread. Thank you for your help.
karajorma
02-07-2006, 06:54 PM
Are you certain it hasn't been filtered out as spam? Yahoo did that to me.
Master Stinger
02-07-2006, 07:51 PM
No, I checked my junk e-mail in Hotmail. Nothing there.
Sturmn8r
02-08-2006, 09:01 AM
I clicked on the link where you said to register a multiplayer account with FS2NetD, and I registered, but I never got a confermation email sent to me to activate it and even without that I cant log onto the FS2NetD Server and therefore cannot see any games being played when I launch the game...I'm a new pilot and just got the game for the purpose of trying the new BSG mod when it is finished, but would also like to play online. I noticed a mention below of the same problem and put in the link to have the registration resent again...Do you know what the problem is and is there a solution to this perdicament?:(
Sturmn8r
02-08-2006, 09:16 AM
A little hint...dont have junk mail filters on when you want to receive the F@2NetD info...the junk filter thinks its junk!
Master Stinger
02-08-2006, 04:46 PM
Alright, don't laugh at me guys. Yeah, it was the Junk e-mail filter in my Hotmail. I couldn't figure out, though, why I couldn't even see it in the folder. (Or any other junk e-mail, for that matter.) Turns out a while ago I had set the setting for Hotmail to immediately delete whatever it thought was junk e-mail. Thank you guys for helping me out. I look forward to seeing you guys in the game! Thanks!
klonopin
02-09-2006, 06:59 AM
I want to play online.. badly
karajorma
02-09-2006, 11:49 AM
What's stopping you?
deku12345
02-12-2006, 10:59 PM
I followed the instructions, and it seems to work perfectly. However, no one ever seems to be on! Is this a firewall issue? (I have all the ports forwarded like it said.) So far, only one person has ever been on. Is this an issue with my computer or does no one really play?
karajorma
02-12-2006, 11:44 PM
It's probably that no one is playing when you tried. Friday to Sunday at night are generally the best time to find people playing. The irony is of course that not many people play cause they go online and see that not many people are playing.
Judging from the number of posts I'm seeing about not getting the email from the server with the activation link there are a whole bunch of people who want to play. :)
[dw]-hunter
02-13-2006, 07:44 PM
not at the moment, but soon
i am still debating on which sets to validate
what tables are the ones you considering on validating, FSO tables or standard 1.2? O.o
Im confused
Evophyrexy
02-18-2006, 09:05 PM
http://www.xs4all.nl/~joost5/woei.JPG
:)
anonomi
02-19-2006, 01:12 PM
thought id make my first post!
Im a noob to freespace after discovering its existence in the pcgamer mag.
I was trying to get multiplayer to work and it did last night! And as you can see from the post above there were a few people playing!
Anyway im looking forward to my next game!
Since theres no lobby in the main multiplayer bit, i thought id post my IM details.
Xfire - anonomi
MSN - anonomi2@hotmail.com
:)
here's a message to all you n00bie multiplayers. watch out for a pilot named Hubertus. he is very good, and will kick your ass all the way down the street and back.
:lol:
BTW Cobra, you still want to be in 303?;)
PS Every time i respawn i fire rocket. =/
Staticy
03-04-2006, 11:08 PM
Wow, this is great! I've been playin FS and PS2 for the last 3/4 years, and thought the online community was dead! Thank god its not!!! :D
I've tried to play a couple of times, but no-one's been online :( I hope I get to play soon, as I wanna test my flyin against actual people, not just a computer :P
[dw]-hunter
03-04-2006, 11:37 PM
whats your messenger, im usually around for a multiplayer game :)
DW-TNT78
03-18-2006, 03:40 PM
Hey hunter geef me a peep when your online m8 ;)
Porthos
03-27-2006, 10:07 PM
:-/ For some reason im not getting my validation email. Any advice? I have the right addy entered and everything.
Frosty
07-03-2006, 01:09 AM
Hey i've been a FS2 fan for a few years now but never knew about the online play. I though it was dead much like a previous poster though. I'm glad i was wrong.
I went thorough all the steps that are listed on this site and the FS2-SCP site and have everything up and running as far as i can tell. But when i long on to play multiplayer i get a message that says "conection failed".
Any ideas?
P.S. what is the difference between "open" and "build" patches?
[dw]-hunter
07-03-2006, 01:21 AM
fs2net is down, use my ip game tutorial to set yourself up for ip games.
Frosty
07-03-2006, 01:33 AM
Thank's i'll try that now.
Frosty
07-03-2006, 01:41 AM
I just tryed that and it said that "the IPX protocal was not detected on my machine" Does that meen that my computer cant find it or it is looking in the wrong place?
frost
07-03-2006, 05:37 AM
it's supposed to be TCP (at least that's what works for me)
[dw]-hunter
07-03-2006, 09:17 AM
no no no ipx is totally different then what your supposed to use, your supposed to use TCP
Shotman
07-03-2006, 12:23 PM
Go to multiplayer options and make sure the TCPIP is checked instead of IPX.
[dw]-hunter
07-04-2006, 12:50 AM
i think he got the picture guys lol no need to keep telling him about tcp vs ipx
Major_Fault
07-18-2006, 12:06 AM
Freespace Pilot registration server down ?
http://freespaceserver.cjb.net/fs2netd/
Seems to be down ? Any idea if it will come online again ?
Greetings , Major Fault
Cobra
07-18-2006, 06:40 PM
fs2netd is down indefinitely, AFAIK.
Cobra
07-18-2006, 06:40 PM
whoops, double post.
Black Jack
08-16-2006, 05:06 AM
Hey just another post once again from a FS2 fan from wayback, couldn't believe
what's going on with Multiplayer. So those who are wondering yes it works !!
Damn good to be in space again.Big CHEERS to all the hard work you guys have done.
ApbRwn
08-17-2006, 04:45 PM
anyone want to play a multiplayer game
i've just finished the campaign and i want to find if i am any good against other people
Phoenix
08-18-2006, 06:56 PM
Hey guys, Im new to FS2 Online, but Ive been playing Freespace ever since FS1 was out (it came as a free game with a friend of mines copy of WIndows 98 I think, hooked ever since :D). I discovered the SCP a while back, and I am currently using the 3.6.7 build. When I go to join a multiplayer game, there are no game servers up and running, am I doing something wrong or is it just that there are no servers. I have also registered an account and have the mulitplayer config file. Sorry if this is a newbie question.
From the looks of all the other threads, it seems there has been a lot of effort to get to this point, and thanks to all those who kept this game alive.
karajorma
08-18-2006, 08:11 PM
It's probably just that there are no servers up at the moment. The multiplayer community is quite small at the moment. If you suggest a time to play you're more likely to find other players than simply wandering online hoping to see some.
[k]MuffinMaster
08-19-2006, 09:41 PM
:-/ For some reason im not getting my validation email. Any advice? I have the right addy entered and everything.
Same problem here... deactivated Spam filters also...
Please PM me...
Reg name: MuffinMaster
MatthewPapa
08-23-2006, 12:58 AM
server is now back online after a brief outage
you will need to download a new config file to play
http://www.game-warden.com/fs2open_pxo.cfg
Grogs
08-23-2006, 11:23 PM
when shoud i get a confirmation about registering with the site?
Unknown Target
08-24-2006, 07:01 AM
I'd like to add something, if it hasn't been said before; if you can't seem to see ANY game on IP or FS2NetD, try forcing the port to one of the two that you opened up on your router. Go to the Network tab in the launcher, and go down to "Force Port" - there should be a box with a zero in it. Put in one of the ports and try that :)
karajorma
08-24-2006, 08:09 AM
While we're talking ports can anyone tell me what port 7117 is actually for? I've grepped the code and run an ethereal trace while playing on FS2NetD and I haven't seen shit.
Vermillion
08-24-2006, 08:28 AM
Good lord,
I'm extremely impressed with the amount of work and fervor FS2ers have applied to keeping their games active. We should all be so zealous in every aspect of our lives. If anyone feels like playing a game right now, I've already got one up. Name's Vermillion, I'm looking to see what everyone has learned over the years of playing freespace. I also have an idea for another squadwar, how many active members do you think freespace has total?
[k]MuffinMaster
08-24-2006, 07:26 PM
Still no E-Mail...
Please... someone... HELP!
FOX2PRO
09-15-2006, 03:38 AM
Check Spam folder.
And...is the server down? I did everything you said.
I have FS2_Open 3.6.9
The .cfg file.
No mods on
Network is set
But it refuses to connect to the server.
Martellato
09-15-2006, 04:39 AM
fox, here's my tip on trying to getting the verification email. (http://www.hard-light.net/forums/index.php/topic,41508.msg863061.html#msg863061)
At the immediate moment of this post, the fs2netd server happens to be down, so it is not worth pulling your hair out to try to connect at the moment. Fyi, you can now check the status of the fs2netd here. (http://www.hard-light.net/forums/index.php/topic,42138.msg859904.html#msg859904)
Now, when the "FS2NetD web site via ip" entry shows a status of "Online", you'll definitely need the config file. Just in case you don't have the cfg file, you can always get the latest version here:
http://www.game-warden.com/fs2open_pxo.cfg
EDIT: Removed link to game-warden.com via i.p.
FOX2PRO
09-16-2006, 05:35 AM
I got the file. Where should I put it, and how should I proceed from there?
karajorma
09-16-2006, 03:13 PM
Freespace2\Data\
FOX2PRO
09-16-2006, 06:17 PM
Done. Now what?
Martellato
09-17-2006, 03:21 PM
Done. Now what?
You've got two options when it comes to multi...
1. When the FS2NETD service is online, you just fire-up FS2, make sure that the box for PXO is checked in multi options, and go through the bay doors.
(Fyi, you can check the status of the fs2netd here. (http://www.hard-light.net/forums/index.php/topic,42138.msg859904.html#msg859904))
2. When FS2NETD is not running, you can still join a game by ip. A lot of fs2-ers are posting their instant message ids and the irc channels that they can be found in over on the multiplayer forum (http://www.hard-light.net/forums/index.php?board=135.0), so check that out.
FUBAR-BDHR
09-23-2006, 02:55 AM
Ok 2 questions.
First is the registration server down? http://freespaceserver.cjb.net/fs2netd/ does not load.
Second does the stand alone server work with this? If so any special instructions for it?
col_crist-BDHR
09-23-2006, 03:44 AM
Glad to see this local is back on line.
Now, if you would Please, Whats the status of the FSTNET and the stand alone servers?
The Drunks would surely enjoy returning to the BEER we left in orbit chillin.
And if we just happen to shoot a few along the way :D
http://165thbdhr.com/modules/Forums/images/smiles/smokin.gif
taylor
09-23-2006, 04:51 AM
FS2NetD will hopefully be fully functional tomorrow. It's partially setup right now, but it is not in a very usable state and remains firewalled until it's ready. Most of the day has been spent on DNS and mail server issues (which should get rid of the spam filter problems that everyone has) so I haven't had time to get FS2NetD up and running too like I had wanted.
It is installed, and about 90% setup, and the DNS changes should fully propagate in the next 12 hours or so. The website still needs to be reconfigured, which will likely wait until later tomorrow, but actually playing games may be working in the next few hours or so (assuming I don't hit any database issues).
Oh and the server IP will now be 64.92.160.250, or if you are using a very recent FSO build (such as http://icculus.org/~taylor/fso/willrobinson/gamma_test.rar) you can just use fs2netd.game-warden.com instead of the IP.
miles32
09-23-2006, 04:56 AM
couldnt you just edit the config file with the correct ip?
Or will that not work?
Martellato
09-23-2006, 05:03 AM
couldnt you just edit the config file with the correct ip?
Or will that not work?Yes, that will. The advantage of specifying the domain name (available in builds gamma and above only!) is that - should the ip address ever change - you will not need to scratch your head as to why you can't connect.
miles32
09-23-2006, 05:10 AM
Hokay thanks
taylor
09-23-2006, 05:20 AM
Don't know how well it will all work, but give it try now. Don't use the "fs2netd.game-warden.com" addres, but the IP instead, since the IP changed earlier today and it may be wrong for you and appear to fail when it's actually working.
Let me know how it works out for everyone.
Oh and just a reminder that the website for creating new accounts or checking pilot/server status is still non-functional. But if you already have an account created then you should be able to get on a play a game, or a few, until the rest of the config is done.
Martellato
09-23-2006, 05:30 AM
Thanks taylor, I'm using your gamma build and I tested the domain name support in the config file - worked like a charm because I used Ethereal to double-check that it was workin right.
And sure enough, created a new game and NetD validated my missions. :)
Martellato
09-24-2006, 06:14 AM
Ok 2 questions.
First is the registration server down? http://freespaceserver.cjb.net/fs2netd/ does not load.
Second does the stand alone server work with this? If so any special instructions for it?Sorry I skipped your questions earlier...
http://ldopa.net/wp-content/uploads/2006/04/cbg.jpg "Question the first", the url for FS2NetD has changed; it's now http://fs2netd.game-warden.com/
As for question #2, lately I've been trying to run as a standalone multiplayer host, and have had some stability problems with standalone. Most of the time, it's when a client has commited to a mission that things seem to go down hill. My suggestion: try standalone. Try it with friends where you're all using the same version. If it crashes, create a bug report in the mantis bug tracker (http://scp.indiegames.us/mantis/) and give the developers as much information on the problem as you can.
FS2NetD will totally rock when we have solid standalone server support. :yes: If anyone is interested in running or connecting to standalones for the purpose of trying to identify any bugs in them, please let me know - I'd like to give the developers as much helpful info as we can on problems that may be out there.
karajorma
09-24-2006, 08:51 AM
That is very good advice Martellato.
I've actually been interested in fixing the bugs in the stand-alone for about a month or so. Taylor has fixed a whole bunch of bugs I've dug up for him but there are likely to be more lurking around in there somewhere. If you can get one to occur when running a debug build then that's a large portion of the work done :)
mexxa
09-24-2006, 02:35 PM
I recently installed FS2 from the underdogs download (without cutscenes[none torrent version]) and followed the instructions at the start of this thread yet I still see no servers. I added the ip fs2netd.game-warden.com and I still have no servers on my list. What else do I need to do?
karajorma
09-24-2006, 04:17 PM
The reason you're seeing no servers is probably simply that no one is running one at the moment. As you might have noticed from this thread FS2NetD only just came back up recently.
Say when you might be available for a game and I'm sure there are people who'd be willing to play.
Martellato
09-24-2006, 04:33 PM
I've actually been interested in fixing the bugs in the stand-alone for about a month or so. Taylor has fixed a whole bunch of bugs I've dug up for him but there are likely to be more lurking around in there somewhere. If you can get one to occur when running a debug build then that's a large portion of the work done :)Thanks, I'm glad to help man.
Taylor needs all of the help we can give him - he's trying to go through and nail any and all issues, but he's at a severe disadvantage; he's running linux (which is actually by no means a disadvantage :yes:), but the standalone mode only works in windows. So his bug-fixing is very reliant on the feedback that we windows users can give him through mantis. Thanks for digging a lot up already, kara. Taylor said that he's got some recent fixes that will go onto CVS in a few days; then he'll make another test build that we can play around with.
I recently installed FS2 from the underdogs download (without cutscenes[none torrent version]) and followed the instructions at the start of this thread yet I still see no servers. I added the ip fs2netd.game-warden.com and I still have no servers on my list. What else do I need to do? Hi mexxa, which build of fso are you using? Note: The oeb build and even 3.6.9 RC7 do not support having a domain name within your fs2open_pxo.cfg – at the moment, only a test gamma build has that support at the moment. The official release of 3.6.9 will include that feature as well, but until then you’ll want to use http://www.game-warden.com/fs2open_pxo.cfg for your multi config file.
I hate to send you in another direction, but I would recommend downloading 3.6.9 RC7 if you have something older. The net code in it has many improvements, which are not compatible for multiplay with other builds such as oeb or even 3.6.7, so when I create a game on FS2NetD I tend to call them things like “Martellato’s game (3.6.9 RC7 only)”. (Though in the future, people will only see games hosted with the same build as their’s through FS2NetD).
Do you have a FS2NetD account? If not, make sure to create one here and enter that info in the Multi config screen within FS2. http://fs2netd.game-warden.com/
Multi config file… check.
Acquired right build… check
Account registered… check
Followed steps 5-8 here (http://www.game-warden.com/forum/showpost.php?p=3046&postcount=1)… check
“Pilot, you are now qualified to fly FS2NetD!”
mexxa
09-24-2006, 05:15 PM
Hi mexxa, which build of fso are you using? Note: The oeb build and even 3.6.9 RC7 do not support having a domain name within your fs2open_pxo.cfg – at the moment, only a test gamma build has that support at the moment. The official release of 3.6.9 will include that feature as well, but until then you’ll want to use http://www.game-warden.com/fs2open_pxo.cfg for your multi config file.
I hate to send you in another direction, but I would recommend downloading 3.6.9 RC7 if you have something older. The net code in it has many improvements, which are not compatible for multiplay with other builds such as oeb or even 3.6.7, so when I create a game on FS2NetD I tend to call them things like “Martellato’s game (3.6.9 RC7 only)”. (Though in the future, people will only see games hosted with the same build as their’s through FS2NetD).
Do you have a FS2NetD account? If not, make sure to create one here and enter that info in the Multi config screen within FS2. http://fs2netd.game-warden.com/
“Pilot, you are now qualified to fly FS2NetD!”
I have a FS2NetD, if you mean an older computer then i don't I have an E6300 and 7600GS. I'm pretty sure I have oeb at the moment and when I said I added the ip by address I mean when you hit F2 whilst browsing and add an IP. And yes I have the info into the setup.
karajorma
09-24-2006, 05:36 PM
Thanks, I'm glad to help man.
Taylor needs all of the help we can give him - he's trying to go through and nail any and all issues, but he's at a severe disadvantage; he's running linux (which is actually by no means a disadvantage :yes:), but the standalone mode only works in windows. So his bug-fixing is very reliant on the feedback that we windows users can give him through mantis. Thanks for digging a lot up already, kara. Taylor said that he's got some recent fixes that will go onto CVS in a few days; then he'll make another test build that we can play around with.
Oh I'm well aware of the Taylor's situation. We started off collaborating on fixes but so far I've traced them all back to bpman or some other really scary section of code. Anything that turns up in the parts of the code I understand I'll be taking care of myself :)
FUBAR-BDHR
09-24-2006, 09:17 PM
Sorry I skipped your questions earlier...
http://ldopa.net/wp-content/uploads/2006/04/cbg.jpg "Question the first", the url for FS2NetD has changed; it's now http://fs2netd.game-warden.com/
As for question #2, lately I've been trying to run as a standalone multiplayer host, and have had some stability problems with standalone. Most of the time, it's when a client has commited to a mission that things seem to go down hill. My suggestion: try standalone. Try it with friends where you're all using the same version. If it crashes, create a bug report in the mantis bug tracker (http://scp.indiegames.us/mantis/) and give the developers as much information on the problem as you can.
FS2NetD will totally rock when we have solid standalone server support. :yes: If anyone is interested in running or connecting to standalones for the purpose of trying to identify any bugs in them, please let me know - I'd like to give the developers as much helpful info as we can on problems that may be out there.
Ok someone might want to update the register link in the instructions unless it has been done since last night.
I can give you one bug on the standalone. It crashes real quick if you have too many missions in your mission directory.
Anything special that needs to go into the multi.cfg for people to see the server? I put one up yesterday and it just sat there for hours. Haven't checked it yet today.
MatthewPapa
09-24-2006, 09:21 PM
this service just came back up yesterday, after an extended hiatus
be patient if things arent working correctly yet, as we are still in the process of finishing things up :)
Is the site for registering for multiplayer going to be back up anytime soon?
taylor
09-24-2006, 11:33 PM
Is the site for registering for multiplayer going to be back up anytime soon?
http://fs2netd.game-warden.com
It will give you some warning messages at the top of the page (until that gets fixed), but just ignore them and it all should work fine for you.
Martellato
09-25-2006, 05:30 AM
I have a FS2NetD, if you mean an older computer then i don't I have an E6300 and 7600GS....Hi mexxa, I'm not quite sure I understood what you meant by this.
I'm pretty sure I have oeb at the moment and when I said I added the ip by address I mean when you hit F2 whilst browsing and add an IP. And yes I have the info into the setup....But, I did understand that part. Here's the deal. Ok, so you're using oeb. You don't want to add the i.p. address (64.92.160.250) for FS2NetD to the i.p. addresses in the multi config tab. That spot is only for listing i.p.s of individual games over tcp/ip.
FS2NetD works differently. And you designate how your FS2 should connect to it in a different place. Namely, you need to download http://www.game-warden.com/fs2open_pxo.cfg, and save it in your FreeSpace2\data\ folder.
Aside: Kara, I hope I didn't make it sound like I thought you didn't know taylor well enough to know his setup... I got a little confusing while I was trying to address both you and everyone in the same post, and hint at why it's so important that people report bugs onto mantis. Keep up the supoib work, the both of yas. :yes:
MatthewPapa
09-25-2006, 01:28 PM
thread updated with the basics for now
more updates will come later today
RedStar1
09-25-2006, 08:00 PM
M Papa; Hi I'm new here. Like you didn't know, If I follow your instructions at the top of this thread will I have any problems with the Store bought FS2 or any of the Hard-Light modding? I'm an old Descent3 player and level builder and would like to do that type stuff here with fs2. I will most likely be cannon fodder in this area though as I'm pretty slow.
FUBAR-BDHR
09-25-2006, 10:39 PM
OK I have tried and tried to get a server working. I have tried both a standalone and a regular server on 3 different machines. Disabled anti-virus, firewall, port scanned to make sure 7117 and 7808 were open but still nothing. I can see the server over my local network but as soon as I go to dial up to see if it shows up on the internet there are no servers in the list. I had 3 set up at the same time (2 on my lan and one on dial up) none showed. I don't think it is anything I am doing wrong and I have run servers before. Is there anyone that can see a server?
taylor
09-25-2006, 11:43 PM
@FUBAR-BDHR:
It works, I've seen my own servers as being available during testing (when I didn't actually want them to show up :)).
In fact there are 3 servers showing right now, 2 of them from you it would appear, though on different IPs. If you still don't seen them then let me know what builds are you running (we did actually change FSO to return to retail compatibility, which means that it's games will not show to older builds). If you don't see anything from in the game itself then just check http://fs2netd.game-warden.com/?area=activegames and it will show you any active servers.
Oh and you don't need anything but port 7808. Port 7117 is a non-default port and anyone using that (or any other non-default port without very good reason) deserves a kick in the head.
FUBAR-BDHR
09-26-2006, 12:10 AM
Well got the standalone figured out. Needed to put -standalone in custom flags in the launcher instead of just running fs2 -standalone.
Still having problems with my other computer hosting but that may have something to do with NAT on the router.
Well there is a standalone out there now so we'll see if I can fill up the bug report file.
MatthewPapa
09-26-2006, 03:12 AM
this thread has now been updated with tons of new clarifications, pictures and information
check it out
Martellato
09-26-2006, 07:50 AM
thread updated with the basics for now
more updates will come later todayThe port-forwarding screenshot was a good touch man. :yes:
FUBAR-BDHR
09-26-2006, 09:20 PM
Also remember when hosting to lower your firewall settings. That was my problem with the other server I was working on. Had firewall set to keep my machine invisible.
OK now for another standalone problem. Ran one all night last night. Was still showing up when i went to be. When I got up server was still running but did not show up in the lists until I restarted it. Any ideas on this one?
taylor
09-26-2006, 10:23 PM
OK now for another standalone problem. Ran one all night last night. Was still showing up when i went to be. When I got up server was still running but did not show up in the lists until I restarted it. Any ideas on this one?
I'm not sure which build you are running, but the standalone server is in a very sad state at the moment. Karajorma and I have been working on that (and Martellato has been brave enough to have a go at testing it all), but those changes are just for FSO and though OEB wouldn't suffer from all of the problems (since some were strictly FSO related), it would suffer from quite a few of them.
FUBAR-BDHR
09-27-2006, 12:01 AM
I'm running launcher 5.2 and fs2.exe 1.3.6. Nothing else special. Just had my other server do the same thing was running but would not show up in the list until restarted. No errors on screen but I haven't looked throught the whole log file yet.
taylor
09-27-2006, 12:15 AM
I'm running launcher 5.2 and fs2.exe 1.3.6. Nothing else special. Just had my other server do the same thing was running but would not show up in the list until restarted. No errors on screen but I haven't looked throught the whole log file yet.
You're running OEB then. Not really any help I can offer in that case. It's going to have the same retail and FS2NetD bugs that FSO does (or rather, did), but it doesn't get all of the fixes. You'll have to report the problems to Tom and get them addressed that way.
MatthewPapa
09-27-2006, 12:43 AM
i no longer officially offer the OEB for download. it has been removed from my FAQ, and thus we no longer officially support it (although we never really did in the first place).
FUBAR-BDHR
09-27-2006, 07:29 AM
Ok so what should I be running as a standalone? Link please.
taylor
09-27-2006, 10:32 AM
Ok so what should I be running as a standalone? Link please.
The next FSO build. Should be out this weekend.
FUBAR-BDHR
09-27-2006, 09:03 PM
OK but what do I need to get it running now? I downloaded the 3.6.9 RC7 but it won't run. Get a failed to read flag file message when I select it in the launcher. Is there more I need to download?
karajorma
09-27-2006, 09:33 PM
You need OpenAL (http://developer.creative.com/articles/article.asp?cat=1&sbcat=31&top=38&aid=46) installed.
FUBAR-BDHR
09-27-2006, 10:56 PM
Thanks. That fixed that problem.
Now for the new problem. Standalone crashes everytime you try to start it. Waiting for my password for Mantis right now.
taylor
09-27-2006, 11:12 PM
Now for the new problem. Standalone crashes everytime you try to start it. Waiting for my password for Mantis right now.
Yes, that's why I said to wait for the next build since you wanted standalone. :)
All known standalone issues are already in Mantis, but any that you find in the next available build would help us greatly to know about. So keep that Mantis password handy. :D
FUBAR-BDHR
09-27-2006, 11:14 PM
If I ever get it. Still hasn't arrived.
FF-Darkhalf
09-29-2006, 12:10 PM
Woho Heya Fub!
long time no see, was surprised seing ur server and thought dang someones back :lol:
I'll have to give it another try getting my version to work now after everythings back up. Cya in space soon hopefully!
Agent24
10-04-2006, 01:05 PM
This is probably a stupid question, but why do the games on http://fs2netd.game-warden.com/?area=activegames not show up in FS2??
I tried hosting my own game and that showed up fine, but there are 3 others there on the site that don't come up in the game:
FUBAR'S BDHR Bar & Grill 75.36.28.146:7808
FUBAR's BDHR Bar Brawl 75.32.154.227:7808
dot8 build - tinyurl.com/f3d5b 68.239.96.73:7808
at one point there was a game that showed up in game but I couldn't connect as they were playing...
taylor
10-04-2006, 01:27 PM
This is probably a stupid question, but why do the games on http://fs2netd.game-warden.com/?area=activegames not show up in FS2??
Which build are you running?
I think that those servers you listed are using the 7dot8 build, which means that you have to use at least the 7dot7 build (or anything newer) to see games.
FF-Darkhalf
10-05-2006, 11:50 AM
You need OpenAL (http://developer.creative.com/articles/article.asp?cat=1&sbcat=31&top=38&aid=46) installed.
Could this be taken into the topic guide plz :) Been new to me as well, guess I won'T be the last one =)
P.s. Nice new guide btw Matt, cheers!
Agent24
10-05-2006, 02:30 PM
Yep, turned out that was the problem - updated and now it's all going :)
FUBAR-BDHR
10-17-2006, 12:29 AM
I know of another potential online setup issue. If you are running NAV 2005 or later you need to go into Internet worm protection and allow FS2. I'm not talking about the firewall here but the anti-virus software itself. I know it effects hosting but I don't know about playing.
Just thought I'd add that while I was bored waiting on players.
Cobra
10-17-2006, 06:52 AM
Which build are you running?
I think that those servers you listed are using the 7dot8 build, which means that you have to use at least the 7dot7 build (or anything newer) to see games.
dot what now? :wtf:
FF-Darkhalf
10-17-2006, 08:08 AM
7dot8 build should be best, get it here (http://fubar4.fubar.org/fs2netd/rc7dot8.rar)
karajorma
10-17-2006, 11:38 AM
This (http://icculus.org/~taylor/fso/testing/rc7dot8.rar) build.
Dusty
10-23-2006, 01:31 AM
I have an issue trying to see games, I have the latest build as above installed, the fs2open_pxo.cfg in my data and mediavps/data folder. I can connect to FS2NET no problem, but I cannot see any games, and a friend I was trying to play with could not see the game I was hosting. He could see other games in the in game lobby that I could not. I've forwarded the correct ports on my router, put myself in my DMZ, and dropped my firewall, still with no joy seeing games or having my hosted game seen. This is really frustrating me as I've been trying now for several hours with no joy :(
Any help would really be appreciated.
- Edit: I think I have it working now, I noticed for some reason my stupid arse had set up a local port in the launcher mirroring the port I had opened in my router, thinking it was needed, I removed this from the launcher options and a game popped up in my list. I feel rather silly now :p
Hoping to have a game with some of the (hopefully friendly) locals soon, and also looking forward with baited breath to the Beyond The Redline mod :shaking:
-Edit: Tried it today with my friend, no joy again. I can't see his game, and he can't see mine, but he could see another game that was up. Do I have to have the port forced in the launcher to the port I opened in my router? It seems to want to do this every time I start the launcher, even though I removed the port from the field and clicked "apply".
karajorma
10-30-2006, 08:02 AM
I added a minor edit to warn people using the mediavps to also add a copy to mediavps\Data\ as well. We've had a few posts recently from people who got log on errors because the config file in the media VPs was overriding the one in data.
While I'm at it can we get the config file to point at fs2net.game-warden.com rather than a specific IP address? It might cause some minor problems for the Tom's Build people if they try to use it but they can simply go back to the old one.
David Pym
11-01-2006, 05:41 PM
i put the file in both im still getting a failed to connect to fs2net just don know what to do
karajorma
11-01-2006, 09:33 PM
What does the config file say when opened up in notepad?
David Pym
11-01-2006, 11:34 PM
the ones i put in there ?
karajorma
11-02-2006, 10:47 AM
Yeah. I'm just wondering if somehow you've gotten hold of an old one by mistake.
David Pym
11-02-2006, 06:32 PM
fs2netd.game-warden.com
12000
thats what it reads
karajorma
11-02-2006, 09:07 PM
Well it's checking the right place. Double check that the username and password are correct if you haven't already.
Beyond that it could possibly be firewall issues but I'm surprised that they're hitting you there. Have you opened the correct ports in both directions?
David Pym
11-02-2006, 09:27 PM
would you be able to do a direct msn and check if its all ok one day ?
karajorma
11-02-2006, 10:00 PM
I can try :)
MatthewPapa
11-03-2006, 12:17 AM
make sure that he is using the build that can resolve hostnames
karajorma
11-03-2006, 06:19 AM
Good point. Worth trying this (http://icculus.org/~taylor/fso/testing/rc7dot9.rar) build if you haven't already tried RC 7.9
David Pym
11-04-2006, 12:35 AM
ok ill pop on irc over the week end and try and catch you Kara
Tellaris
11-10-2006, 04:24 AM
Well, I got a question. Should you be able to see games that are actually playing? If so, I'm not seeing anything...
FUBAR-BDHR
11-10-2006, 05:04 AM
Well at this time of day it's not unusual for there to not be any games. Got to http://fs2netd.game-warden.com and see if there are any games listed. Even if there are it doesn't mean they are running a compatable version. If there are games showing and you don't see any start a game and see if it shows up on the server list.
Scratch all that I see your game up so it looks like it's working. I'm on the wrong computer to try tp join right now.
Tellaris
11-11-2006, 08:49 PM
Well. Seems I have a bit of a problem. Every time I try to enter multiplayer (select pilot and click select) it ctd. I ran debug, I think the problem is that it cannot parse some tables. The error generated was "Cannot parse amor.tbl!"
Such table files do not exist in the tbls directory. Its empty. So I thought I'd download the table files from the front page of this faq. It still can't parse armor.tbl as it doesn't seem to exist. Any idea where I can get the rest of em?
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
Unable to parse scripting.tbl! Code = 5.
Thats one such error that the debug dump gave me.
Alright, I seem to have fixed it.
I have a .iso of the 3 CDs for FS2. Seems running my regular, non-open version made the CD unfindable for the game. (They are in 2 different folders on the same drive. Seems the table files are stored on the CDs, rather then on the HD. Still would like to get the rest of the .tbl files though.
karajorma
11-11-2006, 09:00 PM
If you're playing FS2 and are accessing armor.tbl you've fucked up the install somehow. That's not a retail table. Only SCP builds have it and as far as I know it isn't used in the standard media VPs.
You shouldn't have any tables in any folder FS2 is accessing when you play online unless you're playing a mod online. And I very much doubt anything that uses a scripting.tbl has even been released (unless nukemod uses one)
Wanderer
11-11-2006, 10:02 PM
Those are just warnings that game didnt find the optional table files, like armor or scripting. Nothing to worry about. Check the last lines of the debug spew..
Tellaris
11-11-2006, 10:45 PM
Running the origonal EXE first, with the ISO mounted, THEN running the launcher solves the problem.
enterprise2006
11-16-2006, 01:14 AM
Hi,
I'm running FS2_Open on 3.6.9 7dot9 but FS2NetD will not log me in. Maybe I'm missing a config file because I clicked the link on the 1st page but there was nothing to download. I've forwarded all of my ports. The game works fine except when I go to multiplayer and it says it can't connect. Any help would be appreciated.
karajorma
11-16-2006, 01:35 AM
Use rightmouse -> save file as.
There is actually a file there but it's a text file and 2 lines long so some people think it's an error and don't save the file. Remember to place the fs2open_pxo.cfg in both data and mediavps\data though.
enterprise2006
11-16-2006, 01:42 AM
It works now. Thank you very much.
enterprise2006
11-16-2006, 02:08 AM
Ok, still having a problem. Sorry about this. On the FS2NetD web-site it says there is a game going on, however, I cannot see the game when I start up multiplayer. The web-site shows that we have the same version.
FUBAR-BDHR
11-16-2006, 03:11 AM
Well if I am thinking correctly that was probably my standalone server. Did it have BDHR in the title? Don't know why you couldn't see it but it's not entirely stable. Also if you see a game and don't see it online check FS2NetD again. It takes a couple of minutes to update sometimes and that was about the time I shut my server down.
BlackDove
11-17-2006, 11:57 PM
Great Idiot's guide MP.
Even I can understand it. Should get around to implementing it one time or another.
Imperator
11-20-2006, 05:52 PM
Hey all, my stupid multiplayer thing keeps saying I have "hacked tables". I downloaded the file at the start saying if that happens put it into your tables folder but the stupid message keeps coming up, can anyone help please?
karajorma
11-20-2006, 06:11 PM
Not your mistake. You'll get that error until 3.6.9 official is out and we actually get a validated set of tables.
Cobra
11-20-2006, 06:19 PM
Actually, I don't think you get it if you yank out the mediavp tables.
karajorma
11-20-2006, 06:53 PM
Nope. I can't imagine any sensible reason why that would happen.
justin
11-22-2006, 04:42 AM
hey i've been trying to get fs2_open to work on multi-player i get to the server list but i can't see anyones games. i followed all the steps could you make a list of mistakes that people most commanly make. im am running on 3.6.7. and i shut down my firewall to play games online and im not behind a router. any help would be greatly apreciated:nod:
karajorma
11-22-2006, 07:46 AM
3.6.7 is ancient. You'll never be able to play with anyone except other people also playing with ancient versions.
You want 3.6.9 RC7.9 (http://icculus.org/~taylor/fso/testing/rc7dot9.rar)
SunSlayer
11-22-2006, 05:45 PM
hi! i just signed up monday and plyed a lil bit with my friend (tornado) and i was wondering while reading this thread that if we use the 3_6_9 build(whitout the 7.9) we could have issues trying to join your servers (not that i tried that munch yet, aint seen no server except ours ^^;;
oh and.. for the 3 joined files (2 tables thingy and the sound one) in th first thread, where do you extract them
oh and before i forget.. will there be issues if i patched freespace 2 (1.2) ?
karajorma
11-22-2006, 07:14 PM
1) Patching FS2 is a good thing. You shouldn't play with an unpatched version if you can avoid it.
2) You need RC 7.8 or above to see most of the servers in use. If you have anything else you'll only see servers run on older versions of the game. Most of the multi community use something compatible with 7.8 so you will have problems with seeing their games otherwise.
3) Which files?
SunSlayer
11-22-2006, 08:38 PM
Valid multiplayer missions (ones that cound on your score) File1 (http://www.game-warden.com/missions1.zip). File2 (http://www.game-warden.com/missions2.zip). Voices (http://www.game-warden.com/voice.zip) (optional)
those files
karajorma
11-23-2006, 01:30 AM
When you open them do you have VP files or something else?
SunSlayer
11-23-2006, 03:07 AM
ah crud, i messed up badly, i found the answer of my question, tornado is asking the following:
Why do the original missions don't count toward stats? And is there a way to validate them so that they count? Because when I play, only the ones I downloaded "Valid multiplayer missions (ones that cound on your score) File1. File2. Voices (optional)" give me points and update my stats
wolfen
11-27-2006, 12:41 AM
Ok not to be a pain, but I have followed all the steps in the above post about getting multi player to work, I even got rid of the hacked tables box by section "no mod" only problem is I see 3 or 4 games on the access site, and none in FreeSpace when I try to connect to the multi player, any ideas?
karajorma
11-27-2006, 09:34 AM
That is odd. Did you configure your firewall correctly?
Do you have both software and hardware firewalls? Cause I've seen that cause problems if the software firewall doesn't have a rule configured for port 7808.
The other possibility is that you were seeing games by the 303 squadron. I believe they still use FSO 3.6.7 and thus would be invisible for you.
FF-Darkhalf
11-27-2006, 06:11 PM
I can confirm that 303 games can't be seen as they use older builds same as SOR ones :blah: Furthermore some random ppl seem to use some 'invisible' builds as well :no: However all rather newer pilots tend to use new builds and should be visible to u. A good way of meeting with someone to play is by joining the btrl irc chat and ask or add up some of the active ppl on msn / icq.
I know it ain't easy to get someone to play with, hopefully ppl will all switch to the newest build once it's 'rdy' :cool1:
karajorma
11-27-2006, 06:47 PM
Speaking of new builds.
http://fs2source.warpcore.org/exes/karajorma/20061127-Kara-FixMultiplayerStream.rar
Needs testing. It's gotten some from both Juke and myself but I'd rather find out if we've introduced new bugs now rather than after 3.6.9 is out.
wolfen
11-27-2006, 10:42 PM
That is odd. Did you configure your firewall correctly?
Do you have both software and hardware firewalls? Cause I've seen that cause problems if the software firewall doesn't have a rule configured for port 7808.
The other possibility is that you were seeing games by the 303 squadron. I believe they still use FSO 3.6.7 and thus would be invisible for you.
Ok my router is a Linksys just like the one in the pic but I never set and port restrictions on it at all, I have all ports open, I use a separate port closer on the computer itself instead of anything built into a hardware device LOL.
So its not that.
I didn't see anything saying 303, so it may or may not have been them. I have the following launchers ( only one installed) I have rc7dpt 9, and FS2 open 3_6_9 that you linked me to. And the Free space open setup exe file from the website
karajorma
11-27-2006, 11:27 PM
Catch me on ICQ one day and I'll throw up a server you should definitely be able to see.
At least that way we can exclude things like people playing on older versions. :)
wolfen
11-28-2006, 01:52 AM
Let me see if I'm gonna be home Wednesday or Thursday night, instead of at work. But I definitely want to try that and see , just to make sure weather or not its me.
Megaman36
12-08-2006, 07:12 AM
I just downloaded 3.6.9 RC7.9 and i need to know where do i put it in the FS2 folder?
karajorma
12-08-2006, 01:42 PM
Yep. Although if you have to ask maybe you should get Turey's Installer (http://www.hard-light.net/forums/index.php/topic,42854.0.html)
Megaman36
12-08-2006, 06:10 PM
I got it but what do I open the installer with? I tried opening it with FS2 but all that did was start the game and not the install.
karajorma
12-08-2006, 06:50 PM
Rename it. It should have a .exe extention.
Megaman36
12-08-2006, 07:16 PM
Ok, thanks. I just got it installed so I'll get online with it a little later.
I just tried it out and it keeps saying Connection Failed, is FS2NetD down right now or do I need to turn off my firewall?
karajorma
12-08-2006, 09:45 PM
This (http://www.hard-light.net/forums/index.php/topic,43782.msg896204.html#msg896204) is much more likely to be the cause.
Megaman36
12-08-2006, 10:18 PM
Ok, it's working now but it's giving me that You are using hacked tables error, is there any way to get rid of that?
FUBAR-BDHR
12-08-2006, 10:47 PM
Not if you want the better graphics. It's either hacked tables message or better graphics not both. At least until the next official release.
Megaman36
12-08-2006, 11:04 PM
Ok, thanks for the heads up.
justin
12-10-2006, 05:24 AM
thanks karajorma. i downloaded 3.6.9-RC7 but it reads as a rar file what do i do. i looked around on other fourms and i made it work. but when i join a game and the host moves the game into breifing fs2_open closes down:shaking: .
justin
12-10-2006, 05:26 AM
also when i am in a game the ships look almost transperant
karajorma
12-10-2006, 08:01 AM
thanks karajorma. i downloaded 3.6.9-RC7 but it reads as a rar file what do i do. i looked around on other fourms and i made it work. but when i join a game and the host moves the game into breifing fs2_open closes down:shaking: .
I've heard of that error a few times. Run the debug build and see if you can get it to work. If it gives you an error other than the standard windows needs to close this program post it here.
Imperator
12-10-2006, 01:37 PM
thanks karajorma. i downloaded 3.6.9-RC7 but it reads as a rar file what do i do. i looked around on other fourms and i made it work. but when i join a game and the host moves the game into breifing fs2_open closes down:shaking: .
I had that error for a while, I tried everything until I finally got it working. I don't know if this is exactly what fixes it but: go into "Network" in the FS2_open launcher. At the bottom of the Network tab you'll see a small window saying, "force local port," just type 7808 in there and it may work after that. I certainly have no idea what technical reason it has for making it work, but like I said, it worked for me. :nod:
karajorma
12-10-2006, 01:46 PM
That's odd. The game should be defaulting to that port anyway. :wtf:
Imperator
12-10-2006, 01:48 PM
I assume force local port means force the firewall then. :confused1
the link to download "the new multiplayer configuration file" is broken, where can i get this file?
karajorma
12-24-2006, 07:57 AM
If all it says is something like
64.90.160.250
12000
It's not broken. That's what the config file looks like. Simply save it to the right places on your HD and you'll be fine.
EDIT : Hmmm should I be worried that I only got 1 digit wrong on Game Warden's IP address when writing it down from memory? :D
MatthewPapa
12-24-2006, 09:59 PM
If all it says is something like
64.90.160.250
12000
It's not broken. That's what the config file looks like. Simply save it to the right places on your HD and you'll be fine.
EDIT : Hmmm should I be worried that I only got 1 digit wrong on Game Warden's IP address when writing it down from memory? :D
haha. I feel the same way.
Shinzon
12-25-2006, 12:11 AM
im having problems with using this new build (3_6_9 RC7) and the 5.4 launcher...
i keep getting this error when i browse to the new .exe with the launcher. It says that "This application failed because it didn't start OpenAL32.dll or something" and then it tells me to reinstall the application. And I had just done a fresh re-install of Freespace 2. Then it gives me a Fatal Error "Failed to read Flag File" or something like that.
Please help! I wanna play so badly.
FUBAR-BDHR
12-25-2006, 07:45 AM
Well first you should get the latest build here (http://icculus.org/~taylor/fso/testing/rc7dot9x.rar). That archive should also contain the 5.5 launcher. Then you will need to get the openal file. Check this thread at HLP (http://www.hard-light.net/forums/index.php/topic,35766.0.html)
Shinzon
12-25-2006, 03:54 PM
thanks for the info, i got it to work, although no servers are up at the moment... also, when i tried connecting, it said connection failed... weird.
Stealthbreed
12-28-2006, 07:28 AM
Are there any servers currently running?
FUBAR-BDHR
12-28-2006, 08:27 AM
http://fs2netd.game-warden.com/main.php?area=activegames
Check there. Even if you see a game or 2 they may be running a version that isn't compatable.
Stealthbreed
12-31-2006, 04:51 AM
Is anyone planning on running a dedicated server for vanilla (or even modded) FS2?
FUBAR-BDHR
12-31-2006, 05:28 AM
Yes but unfortunately the standalone server does not work at the moment. Keeping fingers crossed for a fix soon.
Highlander
12-31-2006, 09:30 PM
I have a slight problem .... I can see a game in the current games list but when I go ingame I can't see any games listed ..... any ideas?
MatthewPapa
12-31-2006, 09:35 PM
Forward your ports. Update your build.
90% of the time people cant see games because their client ports or the host ports are not forwarded properly.
Shinzon
01-01-2007, 03:27 AM
I'm having a few problems right now, hoping someone will help out.
I had to reinstall my game after I kinda screwed it up (no explanation is really needed :P). After uninstalling, deleting the folders, and cleaning the registry, i did a full install of the game, and did everything else as shown in the first post of this thread. Yet when i click run in the launcher, it loads for a second, and then nothing. Absolutely nothing happens. I just stare at that launcher, and it stares right back at me, mocking me. What's happening?
Btw, I already uninstalled and reinstalled three times, to no avail.
FUBAR-BDHR
01-01-2007, 04:47 AM
You did reboot after the uninstall and before installing right? I know it's a stupid question but you never know. Also did you try running retail FS2 1.2 before installing FS2_Open to see if it works? Did you browse and select the latest version before you hit run in the launcher? Never tried it to see what would happen if you didn't. Try the debug version to see if you get an error. Other than that I have no idea.
Shinzon
01-01-2007, 05:11 AM
okay i'll try all that sometime next year. *Note: there is only 30 seconds left in 2006 for me.*
FUBAR-BDHR
01-01-2007, 05:34 AM
The only thing I could even find close to your bug was solved by running the retail launcher first. Only 364 days 23 hours and 35 minutes til next year now.
karajorma
01-01-2007, 09:39 AM
Post your command line. And check that you haven't accidentally ticked output SEXPs or Output Scripting from the dev section.
Shinzon
01-02-2007, 04:59 AM
nothing in the dev section is ticked, so we can scratch that.
what do you mean by command line?
Stealthbreed
01-02-2007, 05:31 AM
W00t so I see two games on my server list. However, when I click Join, a warning comes up saying this player has played pxo games... and then it goes to the Create Game menu. :S What's going on?
p.s. I tried actually using some settings and committing... and after mission load... bam crash to desktop.
Highlander
01-02-2007, 09:42 PM
Forward your ports. Update your build.
90% of the time people cant see games because their client ports or the host ports are not forwarded properly.
I already had those things done but I think what was going on is the current games listing is somewhat slow at updating ..... I was later on able to see a game while ingame
Shinzon
01-03-2007, 03:29 AM
ok after doing another reinstall, following all the steps, it worked... dunno why it happened the first time.....
takashi
01-16-2007, 04:47 AM
will this work with the HoTU (home of the underdogs) version?
Taristin
01-16-2007, 06:48 AM
Should.
Alpha 1
02-11-2007, 07:38 PM
It keeps saying "Connection Failed" Wtf am i going to do with this?:confused1
:welcome t
FUBAR-BDHR
02-11-2007, 08:06 PM
It keeps saying "Connection Failed" Wtf am i going to do with this?:confused1
Well that's not much info to go on. Can you post the steps you have taken so far? What did you install? How did you install it?
Alpha 1
02-11-2007, 08:21 PM
Well that's not much info to go on. Can you post the steps you have taken so far? What did you install? How did you install it?
I have done all the steps.:doubtful: :doubtful: Maybe its because scp is still installing.....
Imperator
02-12-2007, 03:49 PM
It keeps saying "Connection Failed" Wtf am i going to do with this?:confused1
:welcome t
That kept happening to me, once I installed Kara's multi fix for stream weapons it started working, I'll try and see if I can find it...
EDIT: Here we are - fix (http://game-warden.com/forum/showthread.php?t=2972)
Download the thingy on the first post.
karajorma
02-12-2007, 04:14 PM
That's odd. I can't think of anything in that build that isn't 3.6.9 Official that could have that effect.
Imperator
02-12-2007, 05:13 PM
I've installed and reinstalled FS2 multiple times, due to the fannying around I've been doing to it! Whenever I setup FS2 multi I use the normal 3.6.9 build, it doesn't connect, when I use your build it connects fine. I played a few games using your build Kara.
FUBAR-BDHR
02-12-2007, 06:17 PM
You have your firewall configured to allow one exe access to the internet but not the other?
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