TheTempest
04-24-2008, 07:04 PM
Hey,
I've been reading a little more now that I've graduated college :-)
I have the full src to 3.6.9 and I have a few quick questions about fs2net.
1) what is the current state of affairs for ingame_join? ie. Can I run a dedicated server, and then have a 2nd computer (client 1), join the game, then have a 3rd computer (client 2) join the same game. have client 1 jump out, debreif, and rejoin the game?
2) Are there any major overhaul issues planned for fs2net in the future at all?
Thanks for you're time,
TheTempest
I've been reading a little more now that I've graduated college :-)
I have the full src to 3.6.9 and I have a few quick questions about fs2net.
1) what is the current state of affairs for ingame_join? ie. Can I run a dedicated server, and then have a 2nd computer (client 1), join the game, then have a 3rd computer (client 2) join the same game. have client 1 jump out, debreif, and rejoin the game?
2) Are there any major overhaul issues planned for fs2net in the future at all?
Thanks for you're time,
TheTempest