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Prototype
09-25-2009, 10:15 PM
http://i73.photobucket.com/albums/i234/PrototypeNM1/Example1.jpg

I did a reworking of this some time back in order to provide pointers on how to make it look nicer in terms of composition, but left the screen and lost the whole post, and as a result rage-quite the idea of responding.

But I'll bring it back up if the original poster's still around.

Fox_McCloud3232
09-28-2009, 05:18 AM
http://i73.photobucket.com/albums/i234/PrototypeNM1/Example1.jpg

I did a reworking of this some time back in order to provide pointers on how to make it look nicer in terms of composition, but left the screen and lost the whole post, and as a result rage-quite the idea of responding.

But I'll bring it back up if the original poster's still around.

XD guilty of drawing it i admit it and i've improved alot since then. looking at it now, i can see every flaw in it XD and it was originally posted in the "Does anyone else make starfox stuff?" thread (you can also find it on my deviantART)

maxmccloud
09-29-2009, 01:30 PM
i remember that o.o, i have a few arwings on my deviant art too, and fox here is posted on my friends list haha....

Prototype
09-30-2009, 05:57 AM
Alright, I did this some time back to help you improve on the general composition, to elaborate on a point that with a little tweaking, you could make it stand out still. I hope you can still get something out of it.

Let us start from the beginning...

http://i73.photobucket.com/albums/i234/PrototypeNM1/Example1.jpg

First problems first, the composition is too scattered, and has too much negative space (white space). Everything is a seperate entity, which is not good, as this is a composition, not individual pieces (I suspect you were just sketching, but you can still make it stronger).

http://i73.photobucket.com/albums/i234/PrototypeNM1/Example2.jpg

First thing I did here was reorient the Arwing under the logo, as it tends to be the most important thing in a Star Fox game.

http://i73.photobucket.com/albums/i234/PrototypeNM1/Example3.jpg

Enlarging the Arwing serves two purposes here. First, it gives the edges a "harder" feel, making the Arwing both pop a little from the surroundings, and additionally just making it fill more space. Both of these act as depth ques.

http://i73.photobucket.com/albums/i234/PrototypeNM1/Example4.jpg

Continuing with my idea that this is a composition, I decided to have some crossover between the object in the scene. This adds another depth que. Additionally, both vehicles pointing in the same direction while overlapping creates a strong sense of movement.

http://i73.photobucket.com/albums/i234/PrototypeNM1/Example5.jpg

More overlapping! This worked out particularly nicely, in that the Arwing's back end is placed behind the title, while the front seems to be closer, creating a more interesting interaction between the elements of the work.

http://i73.photobucket.com/albums/i234/PrototypeNM1/Example6.jpg

Sorry Fox, your head and catchy phrases just do not fit. =(

http://i73.photobucket.com/albums/i234/PrototypeNM1/ExampleFinal.jpg

And lastly, the edges are cropped just a little, to give the sense that this front is coming from somewhere, additionally providing for the sense of movement. I'm not entirely sure about this step, admittedly, as while it adds to the momentum, it draws from the positive/negative space balance. In doing this, my intent was to fit a box cover more than anything, so I accepted the loss.

As you can see, these minor changes can make your work leaps and bounds more interesting to look at. Hopefully you can incorporate these into your future works.

Brockenstein
10-05-2009, 12:39 AM
Actually I would rather see fox enlarged and as the background instead of getting rid of it completely

Prototype
10-06-2009, 02:35 AM
Good idea! It has been a while since I did this write up, and as you can see I never really figured out how to incorporate it.