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It's a Capital Ship!

Axem

MRRFR MRRF!
I haven't decided what it exactly is. It might pass for Terran, its sort of blocky enough. But it also could pass for some unknown alien race with the right textures.

I'm still trying to find a good design idea for the turrets still. It's destroyer sized, there's a fighterbay that you can barely see near the bottom. The engines also need to get overhauled so they consume less polies. I just really liked those ones, so I slapped them on for now.

Comments so far?
 
you know that FSNA does need some custom made models for it's... (/me counts: GTA, PVN, GTVA, Shivan, GTI, HOL, NTF) ah 9th race :D
 
I still think you're missing a few guys there, like the Ancients, or the uh... the Vega Chapter of The Galactic Union of Unionless Plumbers. Those damn plumbers and their high prices! :p
 
Axem said:
I the Vega Chapter of The Galactic Union of Unionless Plumbers. Those damn plumbers and their high prices! :p

Hey we could use them for our vasudan race for the FS 2 period, good thinking Axem! :biggrin1:
 
Printscreen is awesome, though I've never found a good use for the Scroll Lock. I have a plugin for MirandaIM that flashes the scroll lock light on and off when somebody's messaging me.
 
I prefer Scroll Lock myself. It's just the ticket when you need time to maneuver away from those pesky Shivans. Caps Lock and Num Lock just get in the way.
 
Scroll lock is the screen shot button in HW 2, what's more it does stop the game while it takes it, conferming as goober suggested as a Shivan out-maneuver button.
 
*back to topic*

Nice ship axem! ^_^

Kinda reminds me of the Ebon Hawk from KOTOR... :nervous:
 
Duelron1001 said:
Scroll lock is the screen shot button in HW 2, what's more it does stop the game while it takes it, conferming as goober suggested as a Shivan out-maneuver button.
Perhaps, but in Freespace it transfers power to your shields. :cool:
 
Neat, I never knew that. I remembered there was this key that did that, but I never bothered looking for it. This well help me greatly in multimatches. :)
 
on topic-if it hasn't changed to FS keymapping already:

what program did he use? 3d studio or blender?
 
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