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SoL: Which multiplayer mode are you interested in most?
This poll is closed
Classic deathmatch 3 5%
Team deathmatch 8 13%
Coop missions 31 51%
Special missions (CTF, KotH,...) 8 13%
None - I will only play the singleplayer campaign 11 18%
Voters: 61 100%
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Old 05-25-2012   #21
dingdongfifty
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How about transforming the game from n64 to pc with sol graphics and levels? how about it?

how about transforming sf64 from n64 to the pc with sol graphics and missions

Last edited by Scourge of Ages; 05-29-2012 at 05:11 PM. Reason: double-post
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Old 05-29-2012   #22
Scourge of Ages
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Originally Posted by dingdongfifty View Post
How about transforming the game from n64 to pc with sol graphics and levels? how about it?

how about transforming sf64 from n64 to the pc with sol graphics and missions
As you can see from this thread, and this board in general, progress on SoL seems to have stalled, just a bit as DaBrain deals with other projects and real life.
When he gets back, he'll probably get back to you on your questions.

I think I can answer the question though:
If you are referring to porting StarFox 64 to the SoL engine with updated graphics, then the possibility is there, but the SoL team will not do it.

For starters, surface missions are already not very viable at this time which much of SF64 consists of. When SoL is released, you will be welcome to create a campaign which recreates the 64 game as closely as you can manage, you might even be able to join a team doing just that.

One more thing: Please don't double post. If you wish to add more to a previous post, use the edit button and add more to that post. Thanks!
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Old 06-09-2012   #23
futur0
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For me the whole thing sounds pretty dead...

I am watching this project now for how long? 4-6 years?

And I don't see any progress

what we all waited for was a playable 1 level demo with your ideas

and I don't understand why you don't go for crowd funding and make a cool product out of it?

thx
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Old 06-09-2012   #24
Scourge of Ages
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Well, projects do these things. Especially when the whole project is mostly one guy doing the bulk of the work and organizing. And that guy is busy. With a job and life and other projects. So it goes, hopefully the project will get back on its feet soon enough. But hey, we've been patient this long, a little longer won't hurt.

In the meantime, over at Hard-Light, a lot of other projects have been finished and released. If you're looking for something to do, head on over! (link in my signature).

Make sure to check out the Wing Commander release!
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Old 06-17-2012   #25
karajorma
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and I don't understand why you don't go for crowd funding and make a cool product out of it?
Nintendo would stomp all over them if they had tried that.
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