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Hi-Poly Moloch

FusionStorm

This is my BOOMSTICK!
Thought I would post some pics of my Hi Poly Moloch I'm working on. Still needs alot of work, so any suggestions would be great. :yes:
 
WHOA! Sweet man, its turning out good, but the problem will be that textures will cover quite a bit of that :/
 
WOW is all I have to say. You have done some good work on that. Keep it up because honestly that looks great. How many triangles is it?
 
Don't know about triangles, but the Polys are at 1518, so I can still get alot of detail in it. I have been thinking of what the turrets will look like, so still got a while before I even think about release.
 
I am working on it...I amworking on it.
If anybody feels like helping me with the coding that would be awesome....but until then I am working as fast as I can.
 
And I'm no coder. ;)

No C, no C++ and not even HTML (at least nothing decent).

But if I could, I would help you.
 
I think I am going to abandon doing it in PHP for the moment. I am going to have an HTML version done pretty soon instead.
 
What do you think guys? Should I quit the Hi-Poly Moloch and just move on to something else. If you ask me I don't like the way Nico's gonna do it, I think it's gonna look like a space garbage truck.I would like to do all the Shivan Cap ships in that smooth look. So, should I just stop? :blah:
 
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Here is what I plan to do to it.Any Feedback?


Scorvette10.jpg
 
Dude, go post that picture in the high poly moloch thread over at HLP. It might very well blow everyone away. If you want I may even be able to help you with putting basic textures on it later,

So go post it now :)
 
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