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01-27-2005
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#1
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EDF Brigadier General
Join Date: Oct 2004
Location: PA
Posts: 1,098
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FS2 Modder's Talent List/Directory
This is an idea I had that was shot down at HLP long ago. This LIST is for everyone who MODS FS2 in some way shape or form to list what their talents are as well as their availability. No spam is allowed and only 1 post per person should be here. I will start it off as an example, if you have a question PM me.
Star Dragon /Getter Robo G
Basic Fredding
Post-mapped texturing/replacing
Voice Acting
Projects Completed (C)/In Progress (P): Robotech Mod II (P), Star Fleet Academy (P), Journey to Iscandar (P).
Current Availability: Voice Acting ONLY.
Contact by: PM on Game Waren or Yahoo messenger/email Getter_Robo_G_2004@yahoo.com
Now others may have things (hopefully) like 3d Modling, UV Texture mapping, Turreting, Pathing, Sound Effects, ect... If your availability or other info changes just go back and re-edit your post. It is expected that those looking for help with mods can come here and read this directory of FS2 talent and find those with the skills needed and contact ONLY those that are avaialble. I hope this is well recieved by the GW Community and is used as intended...
__________________
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"
Coordinator Robotech Mod II
Coordinator FS2 Star Fleet Academy
My powers outside the Robotech section are weak. (as it should be)
Part-time fringe member of the cult of Karajorma
Last edited by Star Dragon; 09-02-2005 at 01:23 AM.
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01-27-2005
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#2
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He is watching YOU
Join Date: Dec 2004
Posts: 5,267
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Karajorma
Expert FREDder
Expert playtester
Good Pof conversion skills (I generally know what I'm doing but I've not had much practice)
Moderate modelling skills
Basic knowledge of just about every other FS2 modding field.
Current Availability : You must be joking! I'm snowed under as it is.
Major Projects : MindGames, Seeds of Rebelion, The Mercury Affair
Contact By : PM on HLP, SG or GW.
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01-27-2005
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#3
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Rock out! (Cock optional)
Join Date: Jan 2005
Location: New York, USA
Posts: 1,519
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Raa
Can do everything but FRED, Code and anything with sounds. Meaning:
Modelling
UVing
Texturing
Converting
POFfing
Renderring/Animations/CBAnimations
Availability: Not likely.
Major Projects: Angels of the Damned, Terran-Vasudan War Project. FreeSpace Upgrade Project, Machina Terra, Origins.
Contact me: Via PM on HLP
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01-27-2005
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#4
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MRRFR MRRF!
Join Date: Nov 2004
Location: Winterpeg
Posts: 2,232
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Axem
FREDder
Tabler
Basic Effect Artist
Basic Modeller
Projects Completed: Uh. Completed? Yeah right. Maybe JAD if you think small.
In Progress:
StarFox: Shadows of Lylat (Too much stuff)
Origins (Character Writer)
Children of Shiva (FREDder, Writer, other stuff too)
Current Availability: Small stuff only right now.
Contact: E-Mail, PM @ HLP or here, MSN, ICQ
Last edited by Axem; 02-22-2005 at 03:26 AM.
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01-27-2005
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#5
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Easy Like Sunday Morning
Join Date: Oct 2004
Location: Middle of Nowhere
Posts: 544
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NH
FREDder
Projects completed:**crickets** ummm Recip.....damn
In Progress: FRED: 158th, TVWP, Mercenaries Testing:BWO
Availabiliity: If your tall, blonde, and beautiful(and a girl), I may make some time...
Contact: AIM, ICQ, PM, or email
__________________
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01-28-2005
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#6
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This is my BOOMSTICK!
Join Date: Nov 2004
Location: Does it really Matter?
Posts: 1,495
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WeatherOp
Moddeller
Basic Fredding(out of practice)
Projects completed: none
In Progress: Battlestar Galactica: Reimagined
Availabiliity: Hmmm, whats your offer?
Contact: Aim, Hotmail, PM on SG, GW or HLP, Yahoo, don't matter.
__________________
Four Score and so many months ago, us cylons kicked your colonial butts.
Want to learn Truespace 3.2?: My Tutorial
Last edited by FusionStorm; 04-09-2005 at 09:09 PM.
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01-28-2005
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#7
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Lemur!
Join Date: Dec 2004
Location: Western Australia
Posts: 199
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Black Wolf
Semi Passable modelling
UV Mapping
Texturing
Tabling
Basic Poffing/Lodding
Basic Rendering/animating
Storylining
Pretty close to expert level FREDding/playtesting
Projects completed: None I'm proud of/released/properly finished
Projects in Progress: Twisted Infinities (Campaign) Star Wars TC, and contributing in small ways to LM, SGTC and a few others. Also working on a new species modpack (El Nathi).
Availability: Varies. If you've got an interesting proposal, I might be able to help, but generally pretty busy.
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01-28-2005
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#8
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Very bored
Join Date: Nov 2004
Posts: 96
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Expert playtester
Basic fredding, some FSO-Fredding (Because that i can check missions)
In Progress: (testing) BWO,MT Origins and Mercenaries
Availabiliity: Not in this life
__________________
And there shall be signs in the sun, and in the moon, and in the stars; and upon the earth distress of nations, with perplexity; the sea and the waves roaring; Men's hearts failing them for fear, and for looking after those things which are coming on the earth : for the powers of heaven shall be shaken” (Luke
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01-31-2005
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#9
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Über Goober
Join Date: Dec 2004
Posts: 258
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Goober5000
Expert Coder
Expert FREDder
Expert POF Editor (but I can't stand PCS, so you won't usually find me doing that  )
Expert Playtester (though I tend to heavily nitpick)
Expert spell-checker and grammar-checker
Expert table editor
Occasional storylining. I'm not entirely sure whether it's good or not, but people seem to like the TVWP chapter 1 plot, so 
Moderate skill in Photoshop; check out my Orion nameplate tutorial
Can't model, texture, convert, render, or do anything else of that nature.
Current Projects: SCP, TVWP, FSPort, FOW, HLP (administrating), Mercs (story and code advisor), and a bit part in SA. And that's just for Freespace...
Completed Projects: Deus Ex Machina, Freespacelancer
Availability:
Contact: PM on HLP
Last edited by Goober5000; 01-31-2005 at 11:28 PM.
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02-01-2005
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#10
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Fred Guru
Join Date: Nov 2004
Location: on a beach in florida, with a redhead and some rum
Posts: 516
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Goober5000.......oops....
[edit] i mean ShadowWolf_IH [/edit]
Adequate FREDder
Adequate POF Editor
Expert spell-checker and grammar-checker (i use Office)
Adequate table editor
Occasional storylining.
A few Basic effects
Voice acting
Current Projects: Machina Terra (fredding) (pof) (voice), Origins (lead) (fred) (voice) (whatever else), Mercs (lead) (fred) (voice) (whatever else), 158th (voice), BWO (did fred some, planning on voice) TBP (planning on voice), also planning (voice on whatever Goober tells me to do voices for)
Completed Projects: Casualties of War
Availability: ummmm, what's that? maybe for something small. But nothing that i would have to devote more than a week to.
Contact: PM on HLP or GW, AOL IM, MSN IM, Yahoo IM, ICQ.
Last edited by ShadowWolf_IH; 02-01-2005 at 02:57 AM.
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02-08-2005
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#11
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Noob
Join Date: Dec 2004
Posts: 9
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Moonsword
FREDer, a little bit of knowledge of POFing, some interface work (nothing fancy), voice acting.
I'm working for TI, WCS, and 158th (FRED for all, some voice acting for the last two).
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02-08-2005
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#12
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Syrophoenician
Join Date: Oct 2004
Location: Headlessland
Posts: 348
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Ransom Arceihn
Adequate FREDder
Voice acting
Some storylining
Projects completed: Sync
Current projects: Transcend, Hidden Terror (FREDing), Chaos Gate (FREDing, voice), Pathways (FREDing).
Availability: Voice, yes. FRED, maybe, depends on the project.
Contact: Email, MSN, or PM. ICQ and AIM also though I only use those occasionally.
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02-08-2005
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#13
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Lusus Naturae
Join Date: Jan 2005
Location: Turku, Finland
Posts: 421
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Primus
Basic FREDder (learning)
Very simple CB ani builder (for DT)
Projects Completed: None
In Progress: FRED Academy, Divided Terrans
Current Availability: With a bribe, I might be interested
Contact: PM @ HLP or GW, EMail
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02-09-2005
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#14
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Hand of God
Join Date: Feb 2005
Location: Get-together with the natives
Posts: 914
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Turambar
Texturer, maps and effects
Current Projects: BSG:Reimagined, Glowpointing-mapping project, ShineLT if i have time
completed projects: New thruster effects (well, i do them every time i have to reformat my HD), Burner trails, New nebula poofs (not meant to be revolutionary, just get rid of the little color artifacts that were pissing me off, that and one of the poofs had a visible edge).
Availability: Grounded
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02-09-2005
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#15
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Dude with micro shadows
Micro Space Dev 
Join Date: Nov 2004
Location: Germany
Posts: 6,000
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DaBrain
Expert Effect Artist
Expert Animation Artist (CB + animated effects)
Advanced Texture Artist (I hope I can refer to me as 'expert' soon)
Advanced Skybox Creator
Advanced Render Artist
Advanced Interface Artist
Medicore Modeller (yeah, I've gotten better again  )
Medicore Unwrapper
Advanced Playtester
Above-basic POF Converter (+glowpoints +subsystems)
Above-basic Concept Art Creator
Basic Table Editor
Basic FREDer
Current Projects:
Starfox: Shadows of Lylat (lead)
Mind Games (texturing + some effects)
Inferno (effects + texture impoving + playtesting)
The Babylon Project (effects + perhaps some maps)
Wing Commander Saga (textures, effects, stuffs  )
The Source Code Project (Stuffs)
Battlestar Galactica: Beyond the Red Line (effects, models, textures)
High-Res FS2 Textures (currently taking a break)
new FS2 effects (currently taking a break)
some small things for other mods (slightly active)
Mod starter pack Release 1 (done)
Mod starter pack Release 2 (In progress)
Availability: ... no chance...²
Edit: Update
__________________
Watch your shadow
-------------------
"the more i look at the shots the more i'm becomming a..starfox fan "
-Dodger-
"Laziness is the first step to efficiency."
-DaBrain-
Official Q-Games fan
Last edited by DaBrain; 03-04-2006 at 11:00 AM.
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02-10-2005
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#16
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Commodore
Join Date: Jan 2005
Posts: 123
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Singh
Reasonable FREDder
Moderate .tbler
Storyline
Writing
Small amount of Mission layout/design
Sucky cheating DoGA Modeller
Some minor work in Ship descriptions/Species.tbl
Some FRAPS capabilities
Freespace comics
Completed projects:
Race 1 and 2 videos,
Desperation Chapter 1
Dead projects:
No Turning Back
Freespace: Equinox Sector
Current Projects:
Mindgames (Fredder)
Freespace Upgrade (Fredder)
Mercenaries (Fredder, Mission designer/helper)
Desperation Chapter 2 (pretty much everything here)
Freespace Conflict Zone (Fredder)
*name classified level Omega* for *classified my boy, classified!* (Fredder)
Availability: Divide zero by any number and you'll be able to see my availability
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02-20-2005
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#17
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Hiss.
Join Date: Dec 2004
Location: GTPD Lexington
Posts: 597
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Cobra
Medium FREDer
Expert .tbl editor
Between sucky and medium modelling (depends on what I do  )
Expert Modelview32 user (I only use PCS and/or Aurora for thrusters)
Completed Projects: None
Working on: Pathways, (Project Leader, Tester, FREDer, Voice)
GTI: Rebellion (FREDer, Tester)
FRED Academy
Availability: If you need a logo made for your campaign, i'm available. logos ONLY.
Last edited by Cobra; 02-22-2005 at 03:16 AM.
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03-09-2005
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#18
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Frequent Visitor
Join Date: Jan 2005
Posts: 14
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Aldo
Experienced modeller / texturer / converter / pof editer
Beginner animator
Storyline experience
Current projects: Lost Souls (lead, modeller, animator), Unnamed T-V project (modeller, storyliner, possible lead)
Cancelled Projects: Reciprocity, The Ghost and the Darkness
Completed Projects: Casualties of War
Availability; Astonishingly busy. Will work for money
Contact; PM on HLP
Last edited by aldo_14; 03-15-2005 at 12:14 PM.
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03-12-2005
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#19
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Noob
Join Date: Mar 2005
Location: Land of dragons...
Posts: 8
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Fredding
Slow and painful modelling
Writing - tech bumf, storylines, dialogue
general fiddling
Projects: TVWP, Into the Night (158th Banshees), Scroll of Atankharzim, as-yet unnamed project.
Availability: Er, no.  The above projects, my training and college stuff mean I have no time.
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03-14-2005
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#20
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Veteran
Join Date: Jan 2005
Posts: 41
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Kietotheworld
Skills: FREDder, Reskinner using already made textures, Fairly good Ships.tbl editor, adequate Weapons.tbl editor, I'll have a go at anything
Projects: The Truth Revealed Maybe Inferno when they start asking for FREDders
Availability: None bar Inferno.
Contact: kietotheworld@hotmail.com on MSN Messenger, kietotheworld@gmail.com for e-mail.
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