DaBrain
Dude with micro shadows
To complete our work on the first mission, we need someone to UV map a big model. It's complex, but not that complex, as we already have enouhg polygons in the first mission.
I'm going to texture it, so it's no hard job for an UV mapper with a bit experience. (Which I lack in this sector...
)
I'm going to texture it, so it's no hard job for an UV mapper with a bit experience. (Which I lack in this sector...
